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A jam submission

Those Damn ExtrovertsView game page

Avoid social anxiety and kill all extroverts!
Submitted by Ojin — 2 hours, 33 minutes before the deadline
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Those Damn Extroverts's itch.io page

Results

CriteriaRankScore*Raw Score
Design#20391.7331.733
Originality#23071.6001.600
Overall#23421.5561.556
Adherence to the Theme#24651.3331.333

Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+1)

Not offended but I can see why some people are... Anyways, nice pixel art. It would be nice to be able to skip the cut scene. Also, an in game justification of the theme would help, like if in the cut scene he said he needs to be the only one in the room. I think the theme of the game is kind of inappropriate, but it's just a game, whatever. Impressive for 3 hours!

Developer

Thank you very very much for objective critique! I'm glad and a bit surprised that you found my pixel art nice! 😊 Thanks a lot and enjoy jam.

Submitted(+1)

While funny, it's not so good in terms of jam

Really really rude, I think the developer should probably be seeing a therapist no offence. It's just very violent and doesn't look good to an outside viewer. I have no idea how it followed the theme and design-wise I would barely call it a game.

Developer

I'm sorry that we don't share the same sence of humor. It wasn't meant to offend anyone and it was made in like 3 or 4 hours so yeah, it's nothing advanced. Theme was that you are introvert and you want to be the only one in the room. 

Barely followed the theme and lacked both originality and sophisticated design

Developer

Hi. I'm sorry that you dislike this stupid game. In my defence I would like to say that I made this game in like 3 or 4 hours so yes there are no advanced game mechanics. But about the jam theme I think it's fine, let's say you are introvert that wants to be the only one in the room. 😅 Thanks for playing! 

Sorry, this was a massive dick move on my part. The concept was interesting I just believed that the execution was a bit lacking. The concept itself is very unique but I think spending more time perhaps designing more interesting mechanics that support this very creative interpretation of the brief would have helped this game greatly. I'd recommend maybe working on blueprinting more to help when doing jams in the future. I know I've had loads of ideas before but my blueprinting skills held me back. Now I'd say I'm quite confident doing it so would recommend as it helped me loads. Hope you do more jams and sorry about my previous comment, it didn't give you much useful feedback so sorry