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A jam submission

One Shot DungeonView game page

A little game created for GMTK's 2019 GameJam
Submitted by Jsonthefallen — 4 hours, 18 minutes before the deadline
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One Shot Dungeon's itch.io page

Results

CriteriaRankScore*Raw Score
Design#22871.2782.333
Adherence to the Theme#23221.6433.000
Originality#23491.4612.667
Overall#23881.4612.667

Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

(+1)

As a whole, this feels like it could have just been a mario maker or super meatboy level. It was frustrating dying a bunch and having to just do everything over again. That being said, you made this yourself, and you did a great job finishing it within the time limit!

I like that the limited uses of the sword give you an option of making the level easier, since you have to loop around the same enemies. I don't think the shield is that useful, since you have to keep that button held down the entire time.

Developer(+1)

Thanks for the feetback, actually this Is a toned down versión, i had a problem with the traps in wich they actívate and never deactivates, thank God managed to fixed it.. about the shield, i felt that to when testing the final build 🤔 i will think on what to do with it 🤔

Thanks for taking the time and playing my game 🤓 it means a lot 🤟