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Decapitated David's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Design | #36 | 4.375 | 4.375 |
Ranked from 32 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I see a lot of potential for a great puzzle game right here! Except for that one ramp which rotated uncontrollably once you picked it up, everything worked very smoothly. Create some more levels where you get to utilize the introduced mechanics in an interesting and thoughtful way and it would be perfect!
Nice game here. You showed off a lot of interesting stuff. It can be a bit unpredictable but overall it seems like a solid concept.
Good game in general. Good presentation.
The main problem really is that you reducing controls to be purely on physics. Additionally you allow rotation of the "control box". So in the end it creates clunkiness of controls, making game a chaotic experience...
very nice game, easy to play well done Matt.
Cool concept. Rooms can sometimes be janky so you kinda have to guess how high/hard you have to drop a box or how hard you have to touch a switch, but it's a really good game.
Thanks for the feedback! Yeah the weight isn't expressed very clearly and given more time I would have definitely implemented some sort of velocity prediction system, I tried to counteract it with quick restarts so you could trial and error it. Glad you enjoyed it!
fairly easy to play, would recommend it
Easy and short game, would have preferred some harder levels
really good game
great game, really fun to play
Great game, loved it!
good game
Love it 🤟
great fun
great game
love
brilliant game, really enjoyable