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A jam submission

CrossfireView game page

A shooter where you can't shoot
Submitted by Seet (@weitungseetoh) — 9 hours, 44 minutes before the deadline
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Crossfire's itch.io page

Results

CriteriaRankScore*Raw Score
Design#744.1194.119

Ranked from 42 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Viewing comments 4 to 1 of 25 · Previous page · First page
Submitted (1 edit) (+1)

I see the purpose of slowing down. Would have loved to see different ennemies, 'cause the strategy becomes easy findable. Love the feeling <3

Developer (1 edit)

I agree, I'm intending to add a new enemy type after the rating period

Submitted(+1)

Very nice! You got the "game juice" thing down very well for 48 hours.

What does clicking do? I don't see what the purpose of slowing down is.

Developer

Hello! Thank you, "game juice" is definitely a priority of mine when making games!

As for clicking, slowing down time is a feature that gives the player more time to think and maneuver more precisely between the bullets. Although, it is entirely possible for better skilled players to play the entire game without having to use the slowmo ability.

(+1)

Maybe the best one I've seen, the concept works great, and the powerups are a great touch to make it not so repetitive. At first I kept running away, making the enemies stay in one big group, unable to shoot eachother, but when I noticed that running into them not only seperates them, but doesn't let them shoot(making this strategy not suicidal), I had a ton of fun. Amazing concept, amazing execution, great AI

couldn't get my computer to let me play this one :/ It looked super promising though.

Developer

Hey, may I know what the issue is? Perhaps I could help you solve it. Did the game throw off an anit-virus? Or does the game not run properly or does it lag really badly when you try to play it?

got it to work, brilliant job man congrats!

Viewing comments 4 to 1 of 25 · Previous page · First page