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Big Gear's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #14 | 3.500 | 3.500 |
Gameplay | #35 | 3.100 | 3.100 |
Overall | #37 | 3.100 | 3.100 |
Audio | #65 | 2.400 | 2.400 |
Visuals | #67 | 2.600 | 2.600 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Number in team
3
Does your game include art/sound packs or pre-prepared code?
Yes
If yes, please provide the source of the packs used
https://clara.io/view/086bc16b-2323-4ed8-bd8b-70e56d920147
https://www.bensound.com/
https://www.turbosquid.com/3d-models/3d-model-pen-notepad-1480422
https://syntystore.com/products/simple-town-cartoon-assets?_pos=2&_sid=4307255e4&_ss=r
https://syntystore.com/products/polygon-city-pack
Please provide a link to the project source code.
https://github.com/Goodmanc1998/GJLGameJam
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Comments
It's really excellent. Usually when a theme stimulates a twisted mechanic like this it's novel but you wouldn't want to play it for long. There is something about the way that this works that makes me feel like a full and varied game could come from it. Like an action game with a one armed protagonist or something. It should be a horrible experience but actually it is the most interesting driving game I have played in a loooooong time. I think you should be very proud of what you have accomplished here. I hope you take this juicy nugget and run with it.
Big gear: Paramedic Panic | Big gear: Cops and Robbers
We already have at least 54 games companies trying to buy rights to the title
Thanks for the feedback though, it was fun to make, we may add to it and see how it turns out, it was a blast to make :D
Hey, I really like the creativity behind the controls, that is something really different from the usual wasd controls! It got quite intense trying to use the mouse, but that was also really rewarding.
I think though that the car maybe accelerates too fast? I found myself have to go forward, reverse, go forward again, as I was going past the passanger a few times. Also, it would be useful to have some sort of map, or directions where to drop them off, as otherwise it's difficult to guess where to go at all (but that's at least my personal opinion).
But overall a great game, very engaging :)
Good project, super difficult but I like the analog feel of using the mouse for the steering wheel. I managed to get 2 passengers dropped off right at the very end of the timer. I didn't have trouble picking them up once I figured out how. Keep up the good work!
The game is extremely fun, really great work! The only flaw to me was the picking up passengers thing. Unfortunately, the distance at which the horn works is not specified and I found myself needing to drive into them to pick them up. Really nice job overall :)
Managed to get one passenger but I never arrived at the destination, I was way too slow! Interesting concept but became pretty awkward as soon as you hit something and needed to back out, rotate the steering wheel and try to get back on the road!
Interesting project, one of those ideas that come down to the execution and I think you guys did pretty well! I never actually managed to drop any of my passengers off, in my defence I did try 5 times and the last was successful but the game crashed so.. oh well. A free roam mode might be cool, I muted the game and blasted some Spotify playlists and played like for probably like 20 mins (felt like Baby Driver) very cool. Nice one guys!