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A jam submission

Knight with GunsView game page

One shot - one gun
Submitted by Ludwintor, chagnarfaugn — 1 hour, 34 minutes before the deadline
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Knight with Guns's itch.io page

Results

CriteriaRankScore*Raw Score
Visuals#193.6003.600
Audio#283.0003.000
Gameplay#462.8002.800
Overall#502.9002.900
Fun#582.6002.600

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Number in team
3

Does your game include art/sound packs or pre-prepared code?

Yes

If yes, please provide the source of the packs used
https://arongranberg.com/astar/

and some random sounds from the Internet

Please provide a link to the project source code.
https://github.com/Ludwintor/GJLJam

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Comments

Submitted(+1)

the game is funny , but the mechanics are a bit laggy and buggy.

Submitted (1 edit) (+1)

Hey! I really like the idea, and the graphics made me smile :) Pretty light-hearted. 

I would say that some polishing would make the game even better - the first time I played it, I did not notice the "one time" movement, and had to restart, but there is no quit button. Also, I'm not sure if you can get more guns? I used them all and did not find a way to get more. 

Also, there is a potential bug where with no guns I went to about 20% of health and the enemies did not kill me. 

Anyway, with sorting some issues it is a game with a really great potential :) 

Submitted (1 edit) (+1)

Great game!

Discarding guns after one shot is a decent idea, the gameplay is good and doesn't have any problems at all, limited and recharging movement resources is an interesting way to lean into the theme, the UI for it is great for letting us know the counter too. The guns are great, having no way to recover health is a bit rough and the art is incredible in all aspects, like the menu screen, the way the knight rotates, the detail of two handing weapons and so on are great.

Having to press R to reload after running out of guns... it's hard to tell when it's happening or what's going on with that, so some sound effects or UI for it would go a long way to knowing if a reload is happening and how long it's going to take.

Great job on the game!

Submitted(+1)

The game is a little fun, the main flaw for me is that it's not very clear in the exposition, especially in explaining the basic mechanics. A good week of polishing should solve everything, good job!

Submitted (2 edits) (+1)

So, much, fun. Edit, I just found out how to recharge your weapon supply! LOL! The weapon types changing and getting discarded instantly was a fun concept and the music was great. Akin to what I wrote for my own game actually. Needs tweaking, needs some variety but, a really solid foundation that's hella fun to play. I think you each deserve a follow for this one.

Submitted(+1)

I had fun playing your game, the concept, visuals and audio are quite good. However, i wasnt quite sure how to pick up more weapons after you run out. Good Job!