Play game
Plight of Icarus's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Use of Audio | #69 | 2.051 | 2.571 |
Gameplay | #70 | 1.823 | 2.286 |
Visuals | #71 | 2.165 | 2.714 |
Innovation | #77 | 1.709 | 2.143 |
Overall | #77 | 1.823 | 2.286 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Number in team
2
Leave a comment
Log in with itch.io to leave a comment.
Comments
Nice work. The movement needs a little tweaking as it's a bit fast.
Omg, that's awesome! Thanks for taking the time to make a video of our game!
This was a nice simple little game! I agree with what the other person said about movement, should probably cap the speed on it with the max & min functions. The art was nice, far better than anything I could do. Good job.
Nice effort. Found the movement a bit fast though.
Thanks for the feedback!
I do agree, I was planning on redoing the movement but we ran out of time!
A great choice of music, and the audio feedback on receiving damage is helpful. It would be great to have another sound for picking up feathers (I assume these are for increasing health/hitpoints?) The intro flight cutscene is cool, but it would be nice if you did not have to wait through this on every retry. Also, there was one time when I was getting damaged by a thundercloud before I could even move my player. Also, at first, I assumed I could only move left and right, and being in the centre of the screen felt bad. I worked out I could move around vertically too, and after this realisation the gameplay felt more fun. Great work for a first jam!
Skipping the cutscene - noted. Getting damaged before the game starts... sounds like a bug, I'll have a look, they shouldn't spawn until the cutscene is over.
Thanks for playing and all of the feedback, it really helps!