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A jam submission

Redshift Blueshift 2.0View game page

Now With 900% Less Bugs
Submitted by Fig-Mint Dev — 9 hours, 36 minutes before the deadline
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Redshift Blueshift 2.0's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#483.5563.556
Geometricness#513.8893.889
Gameplay#943.0003.000
Overall#993.0893.089
Design#993.0003.000
Music#1562.0002.000

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

What did you eat/drink during the jam?
Chocolate Chip And Peanut Butter Pancakes

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Comments

Submitted

The concept is original and the art is really good!

And the game is fun to play btw ;)

Submitted

nice game a little buggy but overall It's a cool idea if you work on it some more it can really become a proper mobile game

I rated your game please rate mine >>>https://itch.io/jam/geojam-2022/rate/1592193

Submitted

The game was definitely a little buggy when you ran into walls but the way you incorporated the theme was really cool! you definitely thought it out well and im impressed It reminds me a bit of geometry dash double sided and the free play mode was a good touch.

Submitted

This game has a great concept, and is really fun! I love the swapping of the main character, and the infinte gameplay is cool. Collisions can be a bit wonkey sometimes, but its overall really fun!

Submitted

nice work. The physics on the top ball is a bit strange sometimes but all in all it's pretty fun. Well done

Submitted

it was hard for me but fun, nice game

Submitted

This game has great balance and a very interesting twist. There are games similar to this in the jam but none have  the collisions change and I think its really cool that this one does have that twist! The game is very fun and I had a question. Are the levels procedurally generated or built manually and looped. If there is an end sorry I never got to it. But yeah great game ity was really fun!

Developer

I'm Glad You Liked The Game. All The Levels Are Randomly Generated.

Submitted

This could definitely be a nice casual game for mobile! However, I think that the player sprite should be a bit more simplistic (to fit with the rest of the game's mechanics) and the UI buttons should have some padding. Other than that, great job!

Developer

Thank You For The Feedback. I Agree That There is a mismatch between the player's art style and the rest of the game. And like you mentioned this would work on mobile and I'm planning on releasing it.