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A jam submission

To the doorView game page

QTE Game where you race against time to survive.
Submitted by Remoraki, Akaz02 — 31 minutes, 13 seconds before the deadline
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To the door's itch.io page

Results

CriteriaRankScore*Raw Score
Overall#123.0863.333
Compatibility with idea#143.3953.667

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Did you included the image of the generated idea in the game's description?

What game engine did you use?
Unity

Did you worked solo or in team?
Team of two people

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Comments

HostSubmitted

Oh no! I don't have a proper gamepad to check this out properly :D Sadly the QTE are really hard and unituitive, because the displayed keys are from gamepad and with keyboard it's hard. Beside of this, there is a nice atmosphere, beautiful visuals and even some shaders! Nice one!

Developer

A high difficulty is a characteristic for arcade genre. I am sad that you couldn't appreciate fully the game because of your lack of proper controller.
However, you can still play it with keyboard (my friend Remoraki did a better score than me playing with keyboard, which is 34 to 10 when I am writing those lines).
The unintuitive of displayed keys is an issue already raised by a lot of comments, we are aware of this and if we had more time, we would have implemented this (now we have something to distinguish which controller is used).
Thank you for your comment, I hope that you will come back to our game when/if you have a proper controller in the future.

Submitted(+1)

to difficult for me :'( but the music is so cool and the graphisms are beautiful !

Developer

As all arcade games should be ...
Ahah, more seriously, it is a common problem for a lot a person who played our game.
Sadly, we didn't have time to implement different difficulties but maybe in the future !
Thank you for your comment, glad to see that you like the ambiance made by the assets and the music from my friend Remoraki !

Submitted (1 edit)

unfortunately, I had the same issues as the others with keyboard inputs making the game too difficult to play. like you said in another comment, different keyboard-specific icons would help a lot, as its very difficult to keep track of which xbox letter matches to which arrow key during a quick-time event. that being said the art and aesthetic is absolutely gorgeous and the soundtrack is awesome too. The running on slopes was smooth too which can be tricky to get right sometimes, so kudos there. I'm sure this game is a blast to play with controller and I would have loved to explore the world, you did a great job building it. Cool entry!!

Developer(+1)

Sorry to hear that, we'll definitely add keyboard icons as soon as the rating is over. If you want to give it another shot, maybe that will help you play the game :  the patterns are exactly the same as on controller, so north button is north arrow key, south button is south arrow key, etc... I think it's a bit easier thinking that way.

Thank you for your feedback !

Submitted(+1)

It just doesn't work in my brain for some reason haha, I still give you a good rating though I think it's a well-made game! 

Developer(+1)

As the game is now, it is made primary for xbox controller player (but everyone does not own one which is sad :/ )
Thank you for your reply, big credit for my friend for this outstanding music :D

Submitted(+1)

it is really tough on keyboard to figure out the inputs, i'll have to plug in a controller and try it out but i think the idea of a quick time game is honestly really cool and underexplored so i like seeing neat ideas like that. also the music absolutely slaps. i'll have to plug in a controller and give it a real shot some other time, but i think this idea has some real promise.

Developer(+2)

Tank you very much ! Yes the keyboard inputs take time to figure out, that's the common feedback we get... We tried to match controller patterns but we'll need to add visual cues for keyboard as well to make it easier. Glad you liked the music though, i had fun composing it !

Yes we liked the concept of a time-racing game with fast challenges following each other, we'll probably come back on this and add more to it.

Developer(+1)

I totally agree with you about the difficulty with keyboard input. As a developer of this game, I only play with a controller plugged in (but as my friend replied, you can play on keyboard but the learning curb is high at first sight).

Thank you again for you comment ! :D

Submitted(+1)

Great art and sound design. I am not goo at the game play lol, i did not make it far. i wish the running to find the door had more going on, maybe it does in later levels but i just couldnt make it far enough to see

Developer(+1)

Thanks for the feedback ! Yes the game is a bit tricky at first but we really wanted it to be quite challenging.

We planned to have more interactions on each stage before you find the door but didn't really have time to do so. Might do it in the future.

For now every stage is generated exactly the same, only difference is that difficulty progressively increases (max difficulty at stage 25).

Submitted

I spent a good amount of time playing this one! First off, the presentation is great. Really great use of the assets to put your setting together! The music is really fitting too and makes it feel really exciting. The randomness of each stage also makes running around pretty exciting. Choosing to do one of the billboards vs just running for the exit offers some decision in gameplay too which is really neat.

There was definitely a bit of a learning curve for the keyboard experience just because you have to make that mental note of A = down and the like but I bet on controller it would be much less of an issue. Once I got it down it was pretty fun and the QTEs felt rewarding to hit!

Developer (1 edit)

Thank you a lot for your comment, glad to see that you enjoyed playing our game !
I agree with you, playing with the keyboard can be a little hard at first (for myself, I played with Xbox controller which is I think the best for the game).
All the credit for the music comes for my friend !