The way the snowmen reveal their skeleton as they get hit is awesome!
game_witch
Creator of
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nice game, great micro experience, I lol'd when i finally got the reply from the radio guy
I like the way the insanity increasing was communicated but it was hard to tell when it was reaching the limit. Also without any UI about how much battery was left it was hard to tell how much to use or not use the light.
Yea the flashlight is vital once you lose it the game becomes pretty impossible if you haven't already loaded up on cigarettes
so glad you got into the jumping! i didnt intend to make a platformer but last night after i uploaded the last build I realized it totally is, thanks for playing and commenting!
Oh man thanks for such detailed feedback. Yea the cigarettes make the chaos screen effect go away. I wasn't expecting it to be as hard to balance as it was. The effect comes on at a steady pace but the zombie attacks add to it. Balancing the rate that it comes on with the number of pickups and how easy/hard they are to find/ get to without play testers to help me understand what was and wasn't being communicated was super hard. Thanks for playing and commenting!
Hell yea dithering. This rules dude. I can't really tell if I would have liked it more if the items were in different places every time for each area. At first it was frustrating finding them, but then when I knew where they were it kind of stopped being as fun lol. I might just be fickle. Regardless I loved it. Great story and atmosphere. I just wanted to help my community :'(
I played a really long time despite being angry every time i tried to pick up the card that was lit up and a card underneath it that wasn't lit up was what got grabbed lol. single player uno does totally work, fantastic job, i would def have this on my phone for a quick game you can pick up and put down really quickly





