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Whoops!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #23 | 1.897 | 3.000 |
Innovation | #23 | 1.897 | 3.000 |
Completion | #26 | 1.581 | 2.500 |
Adherence to the theme | #28 | 1.265 | 2.000 |
Well-rounded | #28 | 1.581 | 2.500 |
Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team Details
Chel Webster, Emily Webster
How To Play
Times are tough. And so are you! get into "accidents" to make some cash $$$
Fall over onto stuff. Look out for hazards, that's where the real money is.
Controls:
Mouse & Keyboard:
Mouse - camera orbit
WASD/Arrow keys - move
E (tap) - small fall
E (hold) - dramatic fall
Alt - Ragdoll
Controller:
Right Stick- camera orbit
Left Stick - move
Button West (tap) - small fall
Button West (hold) - dramatic fall
Right Trigger - Ragdoll
GDL DIversifiers
Purpose of Play - Your game is built just to be fun!
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Comments
~~holy shit jimmy mcgill simulator (real)~~
Very interesting concept, with an alright execution. Granted, there are the camera issues (making it a bit more difficult than it should be to move around and truly experience the various accident scenario puzzles), the lack of any audio feedback for the mishaps which occur (which does kinda make it feel less satisfying than it should whenever a physics happens), and the lack of any sort of end screen, which kinda prevent it from fulfilling its potential.
But, nitpicks aside, it’s a pretty darn good game, with some very tasty physics.
(I also kinda am trying to work out if there’s some sort of ironic subtext behind the ad posters with scripture on them ubiquitously scattered all around the city in this game about committing insurance fraud, maybe they’re there for intentional ludonarrative dissonance or something? idk. but it’s certainly unexpected)
Thanks for the feedback and for playing :) Definitely agree with what can be improved, thinking I'll revisit at some point soon and polish it up.
The weird scripture dotted around was just of the asset pack, oddly enough, but it made me laugh when I found them so I just left them in there!