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Star Slingers's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Was there a sense of progression? | #99 | 2.729 | 2.813 |
Did the game align well with the task? | #107 | 3.274 | 3.375 |
How well implemented was the core mechanic? | #110 | 3.092 | 3.188 |
Would you like to see this game idea developed further? | #116 | 2.971 | 3.063 |
Overall | #123 | 2.838 | 2.925 |
Did the secondary mechanic complement the core mechanic well? | #163 | 2.122 | 2.188 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Type one of these words: AIM - DUCK - GROW - FLOAT - VOICE - CHOICE
AIM
Which game engine did you use?
Godot
What are your pronouns so I know how to refer to you in the videos?
He/Him
Will you continue in GDKO if you were selected as a Wildcard?
Yes
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Comments
This game had a very interesting mechanic but it takes a while to get the hand of. A couple of easier 'tutorial' levels would have helped this. Overall I had a good time <3
No clue what the secondary mechanic here was, but I couldn't even get past the first level, so maybe it was hidden somewhere there. Interesting idea but it felt a bit rushed.
is a fun concept with a really well-implemented mechanic – the planetary gravity is engaging and unique.
I would definitely like to see this game developed further.
This is a great prototype! I kept randomly getting reset, which made it harder to complete, but the puzzles were still worth the challenge!
Ah apologies. You get reset if you hit a planet, but I didn't get round to adding a visual indicator. Thanks for playing!
Awesome game! I love time dilation...
This game is super addictive and it has a very good potential :)
I would suggest you to make starts on the background to use parallax effect - that would improve visuals (I know this one is the mechanics round and you nailed it)
I think this game could be expanded in many directions, I would love to see it in the upcoming rounds ;)
Great work!
Thank you! The parallax background is a great idea and something I will definitely implement in the future!
the art was charming and the core mechanic was both conceptually fresh and well implemented. i had a difficult time making use of the secondary mechanic but it easily could have been user error. i also had a difficult time getting out of the automatic fullscreen lol. i appreciated the hot reload r key quite a bit, nice touch. good job, i hope you had fun making it :)
I really enjoyed the gravity mechanics! Found this game quite a good challenge, but possibly wish that you could slow the time down for a longer period. Well done, a very unique concept!
I got past the first level with GOLD! It was fun. second level was too hard tho..
Very nice concept! :D
The gravity mechanics were fun. I couldn't get past the first level and have to move to other games but it was fun trying.