Very Very Good! We deeply enjoyed the audio and visual presentation! Simple but Effective and we are suckers for cel shading!
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DogFight's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Visuals | #28 | 4.041 | 4.667 |
| Juice | #40 | 3.560 | 4.111 |
| Overall | #71 | 3.079 | 3.556 |
| Audio | #87 | 2.694 | 3.111 |
| Theme | #90 | 2.887 | 3.333 |
| Fun | #117 | 2.406 | 2.778 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Great look, tad simple gameplay, and no death sequence/restart.
I'd prefer if holding down the mouse button did auto fire. Other than that and having a restart state, this is a great start to a good game! You can definitely go somewhere with this one.
Fun game. Graphic cool like a cartoon. Is that me or you have infinite lifes? Movements and attacking are slowly, but it's ok. You can manage them during time playing at it
First off all, HUGE kudos to whoever did the visuals and whoever put them together in the game engine, those were absolutely fantastic.
My main issue is with the gameplay, though. There's not a lot to it and the movement and attacking feels a bit awkward to a first time player, especially since I missed the "Press W to speed up" bit in the description. It just kinda feels like the hitbox is too big and the player moves too slow, but that could just be because I play copious amounts of Touhou for a living and am very biased. It would also be nice to have an autofire/hold click to fire since clicking 1000 times in one game isn't great.
Other than that I will say that you should probably add a player death scenario that lets me restart/tell me that the game is over, which I thought would've been there since the high score saves even when I exit out? Who knows.
Overall great job though, and once again I absolutely adore the visuals you used =)

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