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A jam submission

OdonataView game page

A cave exploring shooter
Submitted by Dungeon (@misterlukeherb) — 1 day, 16 hours before the deadline
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Odonata's itch.io page

Results

CriteriaRankScore*Raw Score
Graphics#892.4493.000
Gameboy-ness#932.5863.167
Audio#951.6332.000
Fun#972.0412.500
Overall#972.1772.667

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

Certainly, a good game! I actually thought, it was a real GB game! Well done!

PS: Feel free to try my game out! Cheers!

Developer

Thanks I appreciate that and I will check your game out :)

Submitted

There's a cool concept here, for sure! I think you need some secondary form of movement, simply cruising along through long hallways feels a bit un-engaging. Adding a dash or a brake/drift to break up the monotony would help a lot, just something to make movement less robotic (or drone-ic, I guess). It could be a Metroidy powerup, and allow you to bypass some kind of obstacle.
I'd also beef up your bullet sizes to make shot collisions more reliable. I think everything has a little too much health right now. Maybe that changes with weapon powerups, but there aren't any quickly defeated enemies, and bosses are currently big 'ol health sponges.
I'd love to see where you go with this!

Developer(+1)

Thanks I appreciate that and I definitely agree with you. I think I was a little too ambitious with this for my skill and unfortunately I couldn't utilize all the time available. But I would certainly introduce the suggested mechanics if I were to revisit the idea.