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A jam submission

Tasty TESTInc.View game page

Treats Exceptionally Scrumptious & Titillating, Inc. needs you!
Submitted by SimonLuck31 — 2 days, 4 hours before the deadline
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CriteriaRankScore*Raw Score
Level Design#74.1664.500
Color Usage#154.3204.667

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Really nice game!! I love the concept to put stuff in the correct box. It's very simple to play but you can get a hard time managing everything specially in late levels, which is a good thing. I really really love the presentation: the pixel art reminds me something from a vintage educational book, and music working together giving the game that vintage feeling too. The sound effects are very satisfy also!! It feels like an old PC game, something from MSX age and definitely would fit in a GB of course. Nice work, I want to keep play to beat all levels!!


Nice! This is extremely polished, it totally amazes me. Menus and overall have a real Game Boy feel, and gameplay-wise, this is quite nice, a good arcade game. Good job!


Thank you!

Just gotta say WOW! What an incredible game! Addictive! Tasty! Amusing! Gotta say, felt like golden times when I spent hours in Burger Time on my old NES. Everything's perfect: music, graphics, playability... wow, simply amazing! =D

If you wish, try the games I did music to. They are:

Dys Alexia -
Wizard Bubble -


This game is excellent; great music, cute graphics, fun gameplay with a nice ramp up in difficulty. Really well done!

I do wish I could hold down a button to speed up the conveyor belts (maybe also could give some little bonus points? hmm). It feels like a lot of time sitting and waiting especially in the first few levels... but doesn't really make the game any less fun without that feature!! ;) 

Great work, I love it.


Hi, thanks for the kind words!

I actually thought about that, but I wasn't too sure if that could have helped in any circumstances besides the very beginning and end of a level. In hindsight, I suppose that would have been a welcome addition... So I'll make sure to add it in the next build!