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DIMER's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #35 | 2.552 | 3.125 |
Originality | #38 | 2.960 | 3.625 |
Gameplay | #45 | 2.245 | 2.750 |
Overall | #51 | 2.449 | 3.000 |
Visuals | #62 | 2.041 | 2.500 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What was the most challenging part of making your entry?
Creating the levels
What was the most fun part?
making the mouvement script
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Comments
I found the movement of the camera intriguing. Changing the view to be able to progress was a nice touch to game play.
One thing that I had problem with was trying to reach the goal on second level. I passed the platforms that reminded me of Squid Game's glass bridge, but for some reason the platform of the goal, kept making me phase through, both on 2D and 3D even by jumping higher by rapidly spamming jump.
With a little more time, I could see this game fleshed out more.
this is an awesome idea i had a lot of fun playing :) I think the fact that its just simple square geometry doesnt detract from it, it kind of fits for this game!
Thanks
Great idea! I really like what you're going for here. The physics does need to be improved since I also had the crazy box flipping on the ramp. I also kept falling through platforms in 3D mode. I hope you keep working on this because it was a lot of fun. :)
Where did you kept falling (which level) ?
I think it's level 2. I made a video so you can see what's happening:
In fact, i did it intentionnally. On each row you have only one that have a collider and you need to find wich one
Oh ok. I'll give it another try.
This was definitely a fun idea, and something that could be a lot of fun with a little more time :) Nice work!
Interesting game idea but the game need a lot of work. Moving forward with "up" is very confusing and the physic system made the camera rotate on the ramp. Nice proof on concept though.
I like what you are going for here. There are some control issues and at one point the block kept flipping upside-down, making the camera flip, then it stopped being able to move (like it got stuck into the floor). Pretty interesting game idea.