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Audio Hero: Jam Edition's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun gameplay | #7 | 3.273 | 3.273 |
Blind-friendly and with good use of audio | #14 | 3.545 | 3.545 |
Setting, story, characters, and world | #20 | 2.909 | 2.909 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
The game was amazing! really fun. I like the Space song too.
Thanks really appreciate this. The spaceship song was the only one until about a week before the deadline, it's done by https://davidkbd.itch.io/ and he has lots of other great work on here.
Great song selection and concept. Beware, it’s really easy to skip over the How to Play and fail at your first attempt. Once I understood exactly how to succeed, my high score jumped from 1k to 17k. I’d prefer for there to be slightly faster notes or more challenging songs in an expanded version of this, like more of a rhythm game than simply locating the pan.
Thanks for the great suggestion regarding the how to play. I did try with faster notes set to the rhythm and found it too difficult to play in testing, that said if I did a version with my own music I think it could work.
That's a fun mechanic! If this wasn't a jam game, and more polished, it would be addictive for me.
The only downside is that I had trouble understanding what the narrator was saying because it was pronouncing the english text with a spanish voice bank, but that may be a me problem! Cause I'm Spanish. Is the voice bank chosen by your default language?
But yeah, I'm not blind but I had to open my eyes to understand how to start the game.
Cool concept tho!
Thanks that means a lot, I honestly have no idea how the text to speech plugin works, I had a really bad time with it because I never got it working outside of debug mode on my own pc. It's definitely something I will look into going forward.
Played through a song (scored ~11k), fun concept! Only concern was that when you were in the correct position, the audio was alternating between being loud in the left and then in the right headphone, which made it feel wrong even though (I think) it was right.
That's a very good score! I had this problem myself with some songs, believe the issue is the songs themselves, none are original for this project so any effects and panning was something I had to deal with as my normal audio person was not available for the jam. I would like to have a fully commissioned soundtrack if it ever came to a full release.
Sorry this is a complete lack of research on my part. I though the mouse would be easier to control with sensitivity, I will likely update for keyboard controls in the future.