Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Midnight EchoesView game page

You are a Bottlenose Dolphin who must echolocate their next meal
Submitted by Bowman — 8 days, 14 hours before the deadline
Add to collection

Play game

Midnight Echoes's itch.io page

Results

CriteriaRankScore*Raw Score
Setting, story, characters, and world#163.0003.000
Fun gameplay#162.8182.818
Blind-friendly and with good use of audio#213.2733.273

Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted(+1)

Its a great game! I finished 5 stages! 

Maybe you could load more realistic sounds for the water and a different sound for echolocation. But otherwise it was really fun to play.  

Submitted

I managed to catch the first fish, but only because the instructions told me it was right in front of me. I felt it took too long to get to it. Also I couldn't figure out how the echolocation works. The sound changed a bit, but still not clear what the clicks mean.

(+1)

It was fun, but I managed to quickly get lost. Would be nice to have a button that says which direction you are headed, because there's no way to tell how far you have turned.

(+1)

All the keys seemed to be working for me, but 'e'. I'm playing on Firefox, and I could not figure out how the echolocation works. I could not hear anything different to indicate which direction I should go to. I can hear the background noise and the sounds I make when I move.  The instructions are clear and the audio with good quality. 

Developer(+1)

Hi Soulgato, looks like I had a critical bug in the game in regards to echolocation - this has now been fixed in the 0.1.2 release. Sorry about that!

(+1)

Great!  I played it again and the echolocation now works! I like the game concept a lot and I think it has a lot of potential! I just think even the very first level was already too hard . I think I got an idea of how the echolocation works, but it was really hard to know which direction I should go that would get me closer to the food. I think it could be a little easier to locate the food and the game could provide more assistance and cues to help master the echolocation, in particular in the intro level.

Deleted post
Developer

Hi Bradley, looks like I had a critical bug in the game in regards to echolocation - this has now been fixed in the 0.1.2 release. I have also fixed the implementation of the menu to be more responsive. Sorry about that!

Deleted post