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Midnight Echoes's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Setting, story, characters, and world | #16 | 3.000 | 3.000 |
Fun gameplay | #16 | 2.818 | 2.818 |
Blind-friendly and with good use of audio | #21 | 3.273 | 3.273 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Its a great game! I finished 5 stages!
Maybe you could load more realistic sounds for the water and a different sound for echolocation. But otherwise it was really fun to play.
I managed to catch the first fish, but only because the instructions told me it was right in front of me. I felt it took too long to get to it. Also I couldn't figure out how the echolocation works. The sound changed a bit, but still not clear what the clicks mean.
It was fun, but I managed to quickly get lost. Would be nice to have a button that says which direction you are headed, because there's no way to tell how far you have turned.
All the keys seemed to be working for me, but 'e'. I'm playing on Firefox, and I could not figure out how the echolocation works. I could not hear anything different to indicate which direction I should go to. I can hear the background noise and the sounds I make when I move. The instructions are clear and the audio with good quality.
Hi Soulgato, looks like I had a critical bug in the game in regards to echolocation - this has now been fixed in the 0.1.2 release. Sorry about that!
Great! I played it again and the echolocation now works! I like the game concept a lot and I think it has a lot of potential! I just think even the very first level was already too hard . I think I got an idea of how the echolocation works, but it was really hard to know which direction I should go that would get me closer to the food. I think it could be a little easier to locate the food and the game could provide more assistance and cues to help master the echolocation, in particular in the intro level.
Hi Bradley, looks like I had a critical bug in the game in regards to echolocation - this has now been fixed in the 0.1.2 release. I have also fixed the implementation of the menu to be more responsive. Sorry about that!