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A jam submission

LIMITO (Jam Build)View game page

Generic platformer game where you can only move less than 20 times.
Submitted by Krizis — 1 day, 4 hours before the deadline
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LIMITO (Jam Build)'s itch.io page

Results

CriteriaRankScore*Raw Score
GM20 Jam#53.9663.966

Ranked from 29 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

The game was short and addicting which made for a fun experience 
The music complimented the game well and the colours were very pleasing especially with how they often changed 
One of my favourite things is just how fast and tight the gameplay is, 20 moves per level can be tight especially if you panic and stop moving too often but with how short the levels are and how fast you respawn  it never takes long for you to get back to where you died and try again allowing you to easily learn from your mistakes
Although sometimes I felt hitboxes were a bit tight or weird and with that said some stages were a bit of a pain such as Stage 11 having you run under 3 boxes at the very end which is very tight to time and the two maze like stages just giving you little to no clues without throwing yourself into the unknown (And most likely death)
However the final level was a great test of skill reusing previous level gimmicks and concluded a very fun game overall. I highly recommend giving it a try.

(+1)

A very fun game with a nice aesthetic !
I enjoyed the levels and some of the designs from VVVVVV were a great addition.
The idea of limiting the inputs to 20 is something i hadn't really seen before, so it's pretty cool. The music along with the SFX is really well put together.
I had plenty of deaths, but learning and understaind better how to play this game made me want to play it again !

Overall a fun little game reminiscent to (as many has said) VVVVVV, borrowing many concepts to create something very unique. While there are some rough edges to smooth out, it was an experience playing the game.

Graphics:
The game has a two colour artstyle similar of old 80s PC games. The playable robot however is about 5 colours and is clashing with the games artstyle. Everytime you die, the background change colour, however the sprites still stay either red or white. It would be cool is all graphics shared the same colour as the background, alternatively all graphics but the background is white.

Music:
The game has a well made chiptune soundtrack, I wish there was more variation and maybe use a calming song so not all tracks are intense.

Difficulty:
The game requires alot of quick reflexes and well timed jumps and is over all a pretty difficult game. Some stages are guaranteed to make you die, such as the maze stage where there are no hints where to go.

I give this game a 4/5
The game reminds me alot of the indie game VVVVVV, but the 20 input gimmick makes it very original.

Deleted 3 years ago

Great game overall, with some problems here and there but still enjoyable.

Submitted

Very well made, quite hard sometimes, but not rage-hard. I'd give it all 5 stars or 10 stars, I honestly can't remember how the rating system even looks like... But if it ever goes live, that be my rating!

Also, it made me sort of nostalgic for VVVVVV, loved this detail! I wonder if you actually were inspired by it? (seeing the "gravity switching <<lasers>>", I think that might be very true.)

Submitted(+1)

Fresh, stylish, trippy, polished, challenging and fun to play. One of the best games (and also use of the theme) of the jam, in my opinion. Hope you'll win a prize! 

Submitted

Nice game

Submitted(+1)

Great idea. I like the visual style, and that the inputs are displayed clearly on the HUD. Excellent choice of music. Really nice work.

i love the graphical style, as well as its a fun little platformer, 8.5/10 from me

Submitted

Fun little game. 

Submitted (1 edit)

Awesome Idea dude 

I like this game and hope you publish it later it could probably be a hit

Submitted

i realy liked the neon like graphics and the cool flippy gravity thing