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AntHillCombat's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #665 | 2.121 | 4.500 |
Mechanics | #835 | 1.414 | 3.000 |
Overall | #859 | 1.414 | 3.000 |
Fun | #909 | 1.179 | 2.500 |
Aesthetics | #973 | 0.943 | 2.000 |
Music | #982 | 0.471 | 1.000 |
Sound | #984 | 0.471 | 1.000 |
Story | #993 | 0.471 | 1.000 |
Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game in total?
1
Did you use any existing assets? If so, list them below.
no
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Comments
It looks more like a tech demo than a real game. I like tower defense (and this game is a variation on that theme), but I didn't quite know how to play it.
Cool to see someone else doing this jam using UE! Really cool idea and very ambitious, however did seem to be some bugs (pun not intended). A lot of the units seem to fall through the floor, and also I think you left in a debug key for "E" that just lowers the enemy health bar?
Bugs aside, incredibly ambitious idea and very cool concept. If you manage to submit an updated version to fix any of the bugs, let me know, I'd be keen to check it out again. :)