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A jam submission

TinyTownView game page

TinyWorld game made for a GameJam
Submitted by mangorichgamer — 5 hours, 30 minutes before the deadline
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TinyTown's itch.io page

Results

CriteriaRankScore*Raw Score
Sound#2633.0003.000
Music#3563.0003.000
Story#3642.2002.200
Aesthetics#3863.2403.240
Mechanics#3912.8402.840
Overall#4023.0003.000
Fun#4052.9202.920
Theme#4882.7602.760

Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How many people worked on this game in total?
1

Did you use any existing assets? If so, list them below.
Yes - for the full list see: https://mangorichgamer.itch.io/gamejam-tinyworld/devlog/951787/resources

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Comments

Viewing comments 3 to 1 of 23 · Previous page · First page
Submitted(+1)

I liked the game and the little pop up client messages, one suggestion would be allowing for turning to left and right when there is momentum without pressing forward or backwards that felt a bit awkward.

Developer

Thanks for playing. 

That's a good observation, I didn't even notice that. I guess I may have the friction or linear dampening set a little too high. I was thinking of having different cars, speed, drift ability, health. You'd then get to buy different ones as you progressed. Sadly there just wasn't time, so I settled for the upgrade shop instead.

Submitted(+1)

Very GTA hehe :-) I ran over just about everything but the boxes! A way to control the volume would be nice. The car handled well, good job.

Developer(+1)

Thanks for playing. GTA2 was exactly the look I was going for :-) 

I too found the car handling a bit tricky, there is a turn speed upgrade that helps.

A volume control would've been good. I added the music towards the end of development and the final voices on the last day. I noticed the voices being drowned out an 1hr before the deadline! I rushed to adjust the audio mixer and normalise the voices in Audacity but didn't manage to compile in time to upload. 
     I actually watched your video and noticed you implement the sound control and thought that was a good idea. This was the last day though. I liked your video series by the way.

Submitted(+1)

Yeah I did the "boring" audio & UI stuff right at the beginning before I even started on the game as I didn't want to be rushing in the final hours with that stuff. I'm glad I did it that way around now

Submitted

Tiny people in tiny towns? We have something in common :eyes:

I liked this! It was a bit hard, but pretty good overall. I liked the voice acting too, whoever did that did great!

Developer

Thanks for playing.

Viewing comments 3 to 1 of 23 · Previous page · First page