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Last Stand's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Sound | #166 | 3.333 | 3.333 |
Theme | #279 | 3.556 | 3.556 |
Story | #284 | 2.778 | 2.778 |
Music | #306 | 3.222 | 3.222 |
Mechanics | #361 | 3.000 | 3.000 |
Aesthetics | #440 | 3.222 | 3.222 |
Overall | #448 | 3.000 | 3.000 |
Fun | #466 | 2.889 | 2.889 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game in total?
1
Did you use any existing assets? If so, list them below.
Music by Kevin MacLeod, Various CCO sounds
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Comments
What a great idea to throw enemies off the buildings. It took me a bit to understand that I had to protect the bomb, but by the second try, I got it and started throwing enemies left and right.
Very cool idea!
This definitely feels like it could be a level/stage of a bigger game. You've got a really solid starting point now for launching off of!
The environment and the sound design was really good! The "bomb is getting hit" noise was very helpful and easy to notice, without being super annoying.
Great job!
That's a pretty neat idea! I didn't know what to do on my first run, so I was lucky to see the really cool explosion effect. The second time around I was throwing guys off the roof every which way, which worked pretty well. The little musical flourishes were a cool touch too.
Another Kevin MacLeod fan!
I really like the the look of the building and the roof with a bomb stuck in it. It's great survivor type game too. I wasn't totally clear what I was doing with the zombies -- am I just temporarily swatting them away? Great work!