Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

The last pirateView game page

The last pirate is hunted. How long can you survive?
Submitted by Mcfee — 12 hours, 42 minutes before the deadline
Add to collection

Play game

The last pirate's itch.io page

Results

CriteriaRankScore*Raw Score
Music#1373.5773.577
Fun#2313.4623.462
Theme#2403.6543.654
Story#2432.9232.923
Overall#2463.4623.462
Mechanics#2543.2313.231
Sound#2963.0773.077
Aesthetics#4583.1543.154

Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How many people worked on this game in total?
1

Did you use any existing assets? If so, list them below.
Music - https://opengameart.org/content/opl2-unkown-drunken-sailor | UI elements Buch - https://opengameart.org/content/golden-ui-bigger-than-ever-edition | Explosion - explosion: https://opengameart.org/content/explosion-0 | Cannon sound - https://opengameart.org/content/cannon-fire

Leave a comment

Log in with itch.io to leave a comment.

Comments

Viewing comments 25 to 21 of 25 · Next page · Last page
Submitted(+1)

Why does the download file have the checkbox for "Linux" marked?

itch will not magically turn a windows binary into a Linux one, you have to build for that target platform and upload a separate version of it, too!

Developer (1 edit)

Sorry, that's an error from my side - I had some problems as it is my first upload here. The first one couldn't even be downloaded :) I'll fix that one!

EDIT: Aaaand Linux version should be available  to download now :) 

Submitted(+1)

Yes it works.

One thing you really should be adding would be some indication of speed. Maybe having some debris floating on the water, or some waves one way or another. If a real water shader is too complicated, just a sprite or two would do already.

Developer

Thanks :) I am already working on debris, and the water. I have been learning how shaders work, so hopefully the water will get a nice effect. The speed indicator is new, I like the idea and will look into it :)

Submitted (1 edit) (+1)

Unfortunately I didn't have time to rate this last night as I planned. I love your explosions...

Submitted(+2)

Cute. Nice and simple scope for a jam. I would have liked some frame of reference for how fast I was going (maybe a variation water tile or something like that). I laughed at how you made the cheery "drunken sailor" sound depressing after you sink. Good job!

Submitted(+1)

Very nice, simple and fun

Submitted(+1)

Had to check this one out, Cool game!

Developer

Thanks :

Viewing comments 25 to 21 of 25 · Next page · Last page