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A jam submission

Humanity's last standView game page

A classic battle between humans and orcs
Submitted by SuperIllu — 1 day, 10 hours before the deadline
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Humanity's last stand's itch.io page

Results

CriteriaRankScore*Raw Score
Mechanics#683.7243.724
Theme#1303.8623.862
Fun#1513.6213.621
Story#1593.1723.172
Overall#1733.6213.621
Music#2813.2763.276
Sound#3263.0003.000
Aesthetics#3913.3453.345

Ranked from 29 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How many people worked on this game in total?
2

Did you use any existing assets? If so, list them below.
no

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Comments

Viewing comments 3 to 1 of 23 · Previous page · First page
Submitted

I really like this one! The swarm seemed like the best option for swarming the castle. A fun reversal of the tower defense genre

Developer

thanks, happy you liked it :)

Submitted

Great job! I had fun with it. The only part I really struggled with was the UI. The UI scaled in a way that a lot of the UI elements overlapped (Title was over the text,  money details was over the final part of the path so I couldn't see who made it through). I really liked the complexity of the UI though and the systems for hiring units.

Developer (1 edit) (+1)

Thanks :) Yeah, I struggle with webgl UIs, haven't figured that out yet.

Submitted

I generally set my UI to the stretch/stretch setting for the race transform in Unity, and if there is text, I switch on auto font size, so this helps the UI scale to smaller or larger sizes. This does generally require some tweaking with the filter mode and compression of the sprite settings as well as the pixels per unit setting to ensure that it doesn't get pixelated when scaling to different sizes.

Submitted

Had a lot of fun with this and really appreciated the artwork and music, I got sorta entranced by it :DD

Developer

Thank you for the kind words :)

Viewing comments 3 to 1 of 23 · Previous page · First page