[TLDR below]
So, like everyone here, I've been spending a few hours each day this week checking out the interesting ideas / creations everyone has come up with. After my play through I typically read a few other comments people are making before I post mine, so that if I have a similar type of feedback as someone else, so that I can expand on the idea rather than repeat it. However, I've started noticing something that I don't think was as common last year...
When I'm reading through comments from game-to-game, I start getting major deja vu with similar or copy-paste comments. While I'm sure a chunk of that has to do with karma farming, which is inevitable and I won't get into here, I think there's another aspect where, after playing 30, 50, 100 games in a week, it could become hard to think of something specific for each and every game.
TLDR: Given how everyone here has put hours and hours of work into their game, and I'm sure would love to hear the genuine experiences from others, I thought it would be worthwhile to discuss what you, as a developer, would like to hear from your fellow jam devs?
For me, I really enjoy hearing about a specific game interaction /aspect that stood out to the player or gave them an emotional reaction - whether they found something really satisfying / fun / spooky, or even frustrating or confusing. I think that can help people find their specific strengths in designing games and hone them in.
What are your thoughts?
I'll also try to check out your games along the way and see if I can incorporate feedback that you think would help.