I really love the 2d on 3d aesthetic. You managed to make the sprites work well with the environment. Could have been very easy for those to clash. I also like the mood of the game. Has a very sombre atmosphere.
Play game
Wander's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Aesthetics | #217 | 3.583 | 3.583 |
Story | #291 | 2.500 | 2.500 |
Theme | #298 | 3.333 | 3.333 |
Music | #321 | 3.000 | 3.000 |
Fun | #350 | 3.083 | 3.083 |
Mechanics | #358 | 3.000 | 3.000 |
Sound | #539 | 2.083 | 2.083 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game total?
1
Did you use any existing assets? If so, list them below.
only standard assets
Comments
I like the idea and the visuals. There is definitely potential here.
I really liked the combination of 2d and 3d here, it's very visually unique. I also really liked the desolate atmosphere with the ambient sounds. I thought enemies took too many hits to kill at first but then I read on your page to aim for the head and that solved my issue! I enjoyed wandering around and collecting stuff but it seems like it just takes too long to get enough materials to even be able to craft one of the things. I think there's a lot of potential here and I'd love to revisit it if you ever expand upon it.
I liked the visual style a lot - the particles from the lazer beams were very satisfying. The enemies were a little difficult hehe & some sound design for the lazers could go a long way (although, I'm aware it's just a prototype). Hope you develop it further, thanks for creating this! :)
Cool game, like the 2.5D element! Enemies are a bit tough, would be nice with some kind of indicator how much life they have left. And maybe have something small to build with few items to work up the motivation to collect more stuff. But other than that, really cool game and great use of the theme!
Your game is a masterpiece, comrade! Rated it already. Could you please play my game and rate it?
This game has great potential; the 2D art style with the 3D world and desert environment is pretty cool, I think it needs more polishing, but nonetheless, good job!
Enjoyed it. The robots seem a little hard to kill though and I didn't build much.
I'm a really big fan of the game. I think it would be awesome as a standalone finished and polished game outside of the jam. I just went around shooting robots which wasn't the most engaging but the art style and the potential for really good combat definitely made up for it.
interesting concept of perspective, also, nice inventory system. But i don't know what was i expected to do. Collect things are kinda of fun at first but it takes too long to grab enough material to craft something so i end up not crafting anything : (
Leave a comment
Log in with itch.io to leave a comment.