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Death Overture's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #13 | 4.342 | 4.342 |
| Aesthetics | #15 | 4.500 | 4.500 |
| Story | #24 | 3.974 | 3.974 |
| Mechanics | #46 | 3.921 | 3.921 |
| Sound | #119 | 3.395 | 3.395 |
| Fun | #193 | 3.447 | 3.447 |
| Music | #379 | 2.763 | 2.763 |
Ranked from 38 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game total?
2
Did you use any existing assets? If so, list them below.
Ghost theory 2 (Font - dafont.com) Key sprite (https://opengameart.org/content/key-1) Wooden Box (https://opengameart.org/content/2d-wooden-box) Triangle Sound (https://freesound.org/people/arseniiv/sounds/136526/) Fire Sound (https://freesound.org/people/Foleyhaven/sounds/624425/) Mice squek ( https://freesound.org/people/adamamazing/sounds/557703/) Earthquake sound (https://freesound.org/people/TheSpiderWriter/sounds/353262/) Steps sound (https://freesound.org/people/Juandamb/sounds/430630/) Double bass sound (https://freesound.org/people/elzozo/sounds/613395/) Cello sound (https://freesound.org/people/cms4f/sounds/159110/) Soft wind sound (https://freesound.org/people/florianreichelt/sounds/459977/) Strong Wind sound (https://freesound.org/people/nelstayade/sounds/525292/) Slash Effects (Opengameart.org)
Link to your source?
https://drive.google.com/file/d/1k_Dt4R6Mv0u9ZnugoUF_SaPHAUQmqogE/view?usp=sharing
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Comments
I love it, please keep going with this.
Sure! Thanks!
The beginning intro was really cool. It sort of reminds me of the same feelings as the beginning of borderlands but you know different story and vibe. But that style is really cool. I thought the soul possession thing was really cool too. I didn't understand you could do it in the beginning so the first level was really hard. I tried to beat it without soul possession because I didn't know you could do that and it was just really difficult. The camera shake also took a little bit to get used to but, if you turn it down a little, it won't be bad. Nice submission!
Thanks for your feedback, we agree that the camera shake (as well the entire combat system) needs some tweak!
Love the art and aesthetics of the game. Being a ghost and possessing different bodies is cool. The screen shake in the combat was a little jarring, and if you are trying to develop this further I would say that is an area you can expand on. Overall it was fun thanks.
Being able to separate from your body is an interesting idea. The fighting with enemies is not very fun. I would definitely say to remove the foreground pillars or at least make them transparent. Being hit by an enemy that you can't see does not feel good at all.