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The Gold Dribbler 🌟's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Visuals | #1 | 4.576 | 4.576 |
Overall | #13 | 3.674 | 3.674 |
Audio | #16 | 3.606 | 3.606 |
Mood | #22 | 3.455 | 3.455 |
Gameplay | #35 | 3.061 | 3.061 |
Ranked from 33 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Engine
Unity
URL
https://github.com/geflx/the-gold-dribbler
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Comments
Great artwork! Gave me Spelunky vibes. While the jump and movement felt a bit stiff, the game's idea of dodging "gold" is a great one. I noticed that the third level took a while in instantiating any enemies, which gave me a free pass to head over to the fourth level; not sure, if the timer on the third level was delayed a little to long there. Otherwise, I like that the enemies are instantiated from multiple angles, adding some difficult in how to maneuver around them in accordance to the platforms available. I do wonder if it would have been assign preset movement patterns, as I noticed the enemies would come from multiple angles, but would target the player based on their current location on screen; so, it is possible to manipulate. Nevertheless, this was fun to play and survive for 80 seconds onto the fifth level.
Amazing visuals. Nice music. Loved the smoothness of the game.
Great submission, love the music and the art and pretty much everything. Well done
So there's more than just the three platforms from the beginning? I never lasted longer than maybe the third enemy...
And while moving left and right with the gamepad (PS3 controller) works fine, I couldn't find any button on it working for the jump. It was really frustrating until I happened to discover the double-jump feature by chance...