This game tested my patience, but i stuck it out and found the treasure, once I realized i didnt really have to keep getting the increased light pickups it made it alot more bearable. it was really cool being right next to a path but not seeing it till coming back later with more light. and liked the graphics style alot.
Play game
Spelunker Skull's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #58 | 3.250 | 3.250 |
Overall | #103 | 2.905 | 2.905 |
Gameplay | #105 | 2.900 | 2.900 |
Graphics | #114 | 3.075 | 3.075 |
Audio | #126 | 2.725 | 2.725 |
Innovation | #133 | 2.575 | 2.575 |
Ranked from 40 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- A game that mixes Spelunky and skeletons. This game uses light and darkness to generate its exploration mechanics. Investigate around the dungeon and turn on your flashlight more to dodge obstacles! As an improvement, it would be interesting to correct some collisions with spikes, as even if you don't touch them you die, and it can feel unfair.
Challenges
Open Source
Build it with Phaser
GitHub repository url
https://github.com/ParkerBacall/Spelunker_Skull
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