Cute game with cute graphics. The control is a bit jaggy to me, I'm aware it's a common issue in GDevelop games but it takes patience to get used to it. I failed at 3rd level due to my skill issue and state of existence: being a loser. I guess I should call your mom to play the game for me. It's a nice game nonetheless.
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Temple Take Off's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #100 | 2.565 | 2.846 |
Audio | #116 | 2.427 | 2.692 |
Gameplay | #120 | 2.565 | 2.846 |
Graphics | #129 | 2.565 | 2.846 |
Overall | #131 | 2.413 | 2.677 |
Innovation | #154 | 1.941 | 2.154 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Congratulations to your first game! I had fun playing it, but I am not so sure if I made it too the end... :). Is there an endig? I just completed all three levels.
I really like the level design. You put in quite some challenges and cool ideas. Some inputs:
- Movement in a platformer is very important. Your movement is currently very basic (no friction, no acceleration, etc.), so I suggest to work on that in case you plan to improve the game after the jam.
- I would place the vines a bit more to the side in case they are attached to something at the top. It happen to me quite a few times that I got stuck and it was a bit cumbersome to get out.
Cool game. Hope to see you again next year :).
Submitted
Birds!Nice platformer. I liked the graphics, and level design, but it took some time to master the controls.
Submitted
Jump in TimeI enjoyed playing this game! The art style and theme are quite cool and I would definitely play more levels :)
Submitted
The Darkest Hour
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