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Spooky the Coward's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Sound - الصوتيات | #46 | 1.855 | 2.429 |
Graphics/Visuals - المرئيات/الجرافيكس | #48 | 2.073 | 2.714 |
Overall - التقييم عام | #54 | 1.746 | 2.286 |
Overall | #56 | 1.637 | 2.143 |
Fun Factor - عامل التسلية | #56 | 1.528 | 2.000 |
Innovation - الابداع | #60 | 1.418 | 1.857 |
Theme - استخدام موضوع الزنقة | #68 | 1.200 | 1.571 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game Engine Name اسم المحرك:
Unity
Who worked on this game? (Name List) اسماء الذين عملوا على صناعة اللعبة
Team:
Ahmad Abuzuraiq @ahmadabuzreq
Mohammed Ghawanni @M7md_Ghawanni
Mohammed AlMuhanna @moh_muhanna
Special thanks:
Ibrahim Alhoty @ibrhim1x
Country? الدولة؟
Saudi Arabia
If you used any Game Assets not done by your team, Must be Listed here :
http://incompetech.com/
How to contact you? An E-mail preferred اذكر وسيلة تواصل؟ يفضل بريد الكتروني
moh.s.muhanna@gmail.com
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Comments
تسارع الحركة كبير ويجب تعديله
حتى بعد إلتقاط الحبل في الأعلى دائماً أقع في الأشواك
شكراً على مشاركتك في الزنقة ، تم التقييم
I didn't udnerstand the concept, The control can be improved :)
It can't be played in chrome :(
your graphics are top notch, they fit and blend well with each other, they look cool and neat, the sound is very good and fitting for the game too, the mechanics, sound very interesting, you thought about them for a bit, that is good and nice.
but, the game is glitchy, and is unplayable, core mechanics and buggy and just, dont work.
do not get put down by this, i'd aboslutely love to play a clear of bugs, neat version. of this game, i loved the character, the sound track, the feel of the game. loved them all. but i just can not rate the game, because it will be unfair, since it is actually broken. as it is.
as i said, do not be put down on it, and please finish this game, im pretty sure me and others would love to play a clean neat lovable playable version of it.
love it :3
the WASD is floaty and unresponsive most of time (but it not depended on since you need the mouse most of the time)... i like the idea behind it :P