It was a little short but this can make a good narrative driven game
Play game
The Timescale's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Innovation | #122 | 3.268 | 3.444 |
Theme interpretation | #166 | 3.268 | 3.444 |
Gameplay | #176 | 3.057 | 3.222 |
Graphics | #209 | 3.162 | 3.333 |
Audio | #224 | 2.846 | 3.000 |
Overall | #255 | 2.846 | 3.000 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
GitHub repository URL
https://github.com/uniquedm/Project-Scale
Comments
Really short, but it's a neat concept! I enjoyed it! I feel like there is a lot of potential for puzzles with this mechanic. Nice work, keep it up!
Game looks so cool. It is very fun to play. You might want to add some more content.
Concept is pretty great and I like the idea but the game itself is too short so you don't really get to play around with the timescale tool that much.
Movement is a bit weird, Getting near objects would start turning you; and the character would start drifting towards one side.
Still worth a try!
I'm glad you liked the concept! I totally get your point about the game being too short; unfortunately, I had to make some compromises due to time constraints.
As for the wonky movement near objects, it seems there's an issue with the camera as it gets too close to colliders. My bad for not catching that during playtesting.
Rest assured, I'll be refining the overall movement for a smoother experience in the next release.
Thanks a bunch for giving it a try!
The original submission for Game-Off 2023 will remain accessible until the conclusion of the Game Jam.
If you wish to try the improved version of the game, you can explore the following builds.
Post-Submission Builds:
Hotfix 1:
- Resolved Cursor Lock issues when using the Workbench to fix Timescale Device.
- Fixed Cursor Texture.
- Corrected Intro Animation Length.
Thank you in advance for playing and providing feedback!
Nice short experience. I enjoyed the interaction with objects and elements in the scenario. The UI is clear and easy to use.
I just wish it wasn't so short hehe. Congratulations.
Thank you so much for your feedback!
I'm thrilled to hear that you enjoyed the interaction with the objects and found the UI clear and user-friendly.
I'm currently working on expanding and enhancing these basics to offer a more immersive and engaging experience.
If you have any specific suggestions or features you'd like to see in the expanded version, feel free to share them. Your input is valuable as I continue to develop and improve.
Thanks again for your encouraging words!
A bit short but the conecpt is really interesting. I enjoyed gameplay and the Audio was well implemented.
Tho the movement is kinda janky (when running against walls you somehow turn withem and sometimes the camera clips trough the walls) and i managed to softlock myself in the crafting station by pressing escape in there.
Thank you for your thoughtful feedback! I'm glad you found the concept interesting and enjoyed the gameplay and audio.
Regarding the movement, unfortunately, due to time constraints, I wasn't able to polish many small details as much as I would have liked. As for the crafting station, I believe the issue may be related to the pause menu mouse lock. I will definitely look into that.
Thanks again for playing and providing such constructive feedback!
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