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Off that Scale's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #436 | 1.461 | 2.667 |
Graphics | #490 | 1.461 | 2.667 |
Theme interpretation | #503 | 1.278 | 2.333 |
Innovation | #534 | 1.095 | 2.000 |
Overall | #546 | 1.095 | 2.000 |
Gameplay | #553 | 0.913 | 1.667 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
GitHub repository URL
https://github.com/BarionLP/OffThatScale
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Comments
Some really great models to start with. I would love to see what you do with this when you flesh it out.
I think this has potential as a sort of adventure/ mystery game - sorry you weren't able to finish in time.
A good sense of atmosphere conveyed by the ambience and VFX. The visuals were nice, but badly lit. I had to increase my display brightness quite a bit to see properly. The medkit(?) also blocks most of the player’s FOV. The white text in default Unity font really broke the immersion.
If you want this to be an open-world exploration game you should improve the tutorial and add more mechanics/story.
I did not understand what to do and there was no explanation on the game page either. It says ship is heavy but I could not find anything to make it lighter.