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A jam submission

CyberbugView game page

Action shooter where you have to survive the bug apocalypse by defeating them in upcoming waves.
Submitted by PixelLookStudio — 1 minute, 28 seconds before the deadline
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Cyberbug's itch.io page

Results

CriteriaRankScore*Raw Score
Graphics#553.9173.917
Audio#983.4173.417
Overall#1623.1673.167
Theme interpretation#2003.1673.167
Gameplay#2172.7502.750
Innovation#2262.6672.667

Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

GitHub repository URL:
https://github.com/Axerless/Cyberbug

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Comments

Submitted(+1)

I love the 3d pixel art style of the game and the music hits really hard. Overall I had fun playing this game! Great work!

(+1)

Gameplay is amazing, theme is awesome. The art is beautiful :D

Submitted(+1)

"Wake the bug up Samurai, we have a city to burn!" Nice music, and overall a really good game! What game engine did you use to develop it?

Developer

Haha, thanks :) To develop this game we used the Unity engine.

Submitted(+1)

This is impressive! The art is so cool I love it!
The gameplay is awesome reminds me a lot of Call of Duty  Zombies. This is definitely something I would buy if it had more content. (Perhaps you can add in the future Powerups, more cool guns, and more different enemies). Good luck!

Developer (2 edits)

Thank you very much! We are glad that you liked it and yes you are right, there was some inspiration on Call of Duty Zombies especially for the second part, I really liked that game so creating something like that was really fun, and we learned a lot during this game jam. About expansion of this project, we have some of that in plans, more weapons, different enemies, and bigger locations with new objectives to unlock. Did you manage to make it into another building behind the gate?

Submitted

Excuse me for the delay, I managed to get to the dumpster area where I found a keycard? (if I'm not mistaken) 
But I ran out of bullets multiple runs, its a problem someone already mentioned so I didn't want to bring that up again since I'm sure you are aware of that. I would suggest making the enemies drop more ammo or at least increase the chances and also make the guns on walls cheaper to buy.

Developer (2 edits)

Oh, no problem. I'm not aware if you already downloaded it but there is a new patch where the lack of ammo and drop was fixed, so now It's easier and more fun to play.. so if you didn't check that already I recommend giving it another try and make it to another building behind the gate with access point where the access card is needed, and then you can use there an electric switch  (and unfortunately it's not the car key haha).

Submitted(+1)

No problem, I played the first and second versions, I'll give the third one a go aswell

Submitted(+1)

This has potential, the balance needs a bit of tweaking as there isn't much you can do when you run out of ammo. Animated enemies and more visceral sound effects would be good too. I really liked the environment art and the music was cool. Nice job :)

Developer (1 edit)

 Thanks for your feedback! There was a patch where balance is now better and the game is more fun, ammo is dropping more often and drop depends on the current gun you are using, doors, weapons cost less than before, and it is easier to get money and ammo from enemies, you can buy weapons from the wall and if you already have this type of weapon you will buy the ammo for it.