Since a lot of people get stuck on the second level, I'll post a hint:
HINT: There is a broken collider on a VERY obvious wall in the level. When you get stuck always go back and start a the beginning
Criteria | Rank | Score* | Raw Score |
Graphics | #109 | 3.608 | 3.857 |
Audio | #166 | 3.074 | 3.286 |
Overall | #238 | 2.806 | 3.000 |
Theme interpretation | #282 | 2.539 | 2.714 |
Innovation | #289 | 2.272 | 2.429 |
Gameplay | #333 | 2.004 | 2.143 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
GitHub repository URL:
https://github.com/ldkuba/GameOffTemp
I also didn't get past the second level, although I spent 10+ minutes searching for a solution, at that point puzzles go from fun, to frustrating. Art and music are great, and I also like the general Idea. I think with some tweaks to the level-design this could be an awesome game!
Almost lost my mind on the last level at the checkpoint for the 6Xth coins. A bug-intended game is kinda frustrating. It feels like an unfair mario game. I love the character design though, the way she hold her glasses and punch is so cute. Well done overall. Oh and after a while the music stopped and didn't loop.
It was meant to be a puzzle game and we didn't have nearly enough time to polish it so some things might be more frustrating than intended :( But overall the aim was to induce frutration xD kind of like Jump King. Glad you liked the character. As for the music we knew the problem was there but we completely forgot to fix it in the final build xD
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