Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
A jam submission

Hole in the WallView game page

Your rich uncle leaves you his most prized possession, a fledgling restaurant!
Submitted by Matt Watson (@mateowatson) — 1 day, 10 hours before the deadline
Add to collection

Play game

Hole in the Wall's itch.io page

Results

CriteriaRankScore*Raw Score
Overall#3282.0032.125
Graphics#3402.0032.125
Gameplay#3551.7681.875
Innovation#3601.7681.875
Theme interpretation#4541.4141.500
Audio#4590.9431.000

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

GitHub repository URL
https://github.com/mateowatson/hole-in-the-wall

Theme interpretation
The player is left a hole in the wall restaurant by his dying uncle and must beat all the odds to make it successful. I interpreted this as an example of "moonshot thinking."

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted(+1)

Really cool and innovative concept! It would be great to have some music and sound.

I enjoyed the gameplay! Well done!

Submitted(+1)

It's decently put-together and everything has an okay feel to it, but I wasn't hooked enough from the start to go very far with it. I played a few days in and bought a few ingredients, actions, and cooking methods but I didn't unlock any recipes and my hands were already getting sore!

Submitted (1 edit) (+1)

Wow there's a lot of depth here. I didn't make it very far but looking through the recipes I'm surprised by how much depth there is to the mechanic! Good job putting all of that together for a jam game.

I think there's a lot of room for improvement. Here's some things that would make the game a lot nicer:

  • Audio - A simple background track would add a lot of atmosphere and set the scene for the player. Maybe something a little upbeat since you're cooking food and feeding people. Sound effects would also be nice. You don't have to go super detailed, a simple "win" sound for when you get a recipe right would give much-needed feedback to the player.
  • UI - The UI could use a "theme". Since this is a restaurant, you can go with that. Make the recipes look like they're recipes in an actual restaurant/kitchen. There's a lot of ideas here you can play with. You can make it look like it was hand-written by the head-chef or your uncle. Or you can make them look like a commercial chain restaurant type thing. Make the images bigger and make them the focus rather than the text. In the kitchen, use a meter for the timer rather than a countdown text (or along with the text) People like looking at pictures more than reading :)
  • Gameplay - The actual gameplay is missing a "hook" to it, something that gets the player wanting to keep playing. At least for me it was. When I play a game I'm either into the story and wanting to discover and explore keeps me going. Or if its a skill based game then I need a mechanic that I can improve at, and seeing my skill go up and trying to get better at the game's challenge is what keeps me going. This game could use one of those hooks, or both! I would also make the restaurant days much shorter, especially for the early levels. 4 minutes was way too long and I wish I could move to the next day after about a minute. Shorter gameplay loops feel more satisfying to complete.

Hope you keep working on the game, there's a lot of potential here! 

Developer

I appreciate the thoughtful and thorough feedback. I will definitely be adding some of these things in the coming month or two.

Submitted(+1)

Nice job!

Submitted(+1)

It was cool. I'll look forward to the update :)

Submitted(+1)

I love these kind of management games, Icould spend hours on a game like this ^^

However, there are a few improvements you could make I think.

I would have appreciate to know what recipes I could unlock to know which ingrdients, actions and cooking methods to buy. I just bought them randomly hoping for a new recipe to be unlocked. That's very frustrating!

I also think you could improve the gameplay. I played for 4 days, and I still had just the burger and fries unlocked. And I just clicked on the ingredients, actions and cooking methods 10 times, no matter the order I was clicking on it, to make the dishes. My finger hurts now :D Maybe adding an order of click in it could be more challenging.

But I did enjoyed the time I spent on it. Good job :)

Developer

Thanks for trying it out and for the thoughtful critique. I agree 100%. I plan to update it with these and some other changes sometime after the judging period. The prices are also wack, I've come to realize.