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A jam submission

MoonFlyerView game page

Fly through a cave, avoid obstacles, shoot barriers
Submitted by Scabbers — 9 days, 7 hours before the deadline
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MoonFlyer's itch.io page

Results

CriteriaRankScore*Raw Score
Graphics#2172.8323.800
Gameplay#3461.7892.400
Innovation#3551.7892.400
Overall#3721.7892.400
Theme interpretation#4251.6402.200
Audio#4341.0431.400

Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

GitHub repository URL
https://github.com/KillbotExtreme/MoonFlyer

Theme interpretation
You're flying a rocket on the moon, and shooting things.

Designed to feel challenging and stressful, while being fair....ish.

Experimenting with random level design using arrays of points, then connecting them by lines.

The game is just one room that doesn't move. What you see is the whole level. Everything is being generated and moving left.

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Comments

Submitted

Very fun and hardcore game. I like that the game uses procedural generation and the resulting graphic style. Very original approach. 

Still, it would be good to come up with a way that the difficulty of the game rises smoothly.

Submitted

I like the minimal visual style, a gentler introduction would be nice though!

Submitted

The visuals are incredible, I wish there was some audio.

The controls... not the best. It feels like the main inspiration for the movement physics was Flappy Bird which isn't a great sign.

The random generation was super cool though!

Submitted

I liked the art style. The ship was tough to control, so I didn't get very far. Neat experiment.

Submitted

Aweomse ! Hard, confusing and simple at the same time.  Good job !