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A jam submission

Werewolf HospitalView game page

Top-down barebones stealth game for GameOff 2020.
Submitted by Cal Jepso — 12 days, 22 hours before the deadline
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Werewolf Hospital's itch.io page

Results

CriteriaRankScore*Raw Score
Innovation#2212.5003.750
Overall#2522.5003.750
Gameplay#2592.3333.500
Audio#2822.0003.000
Theme interpretation#2972.3333.500
Graphics#3701.8332.750

Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

GitHub repository URL
https://github.com/CalebJep/Werewolf-Hospital

Theme interpretation
I wanted to avoid space and sci-fi interpretations, since I figured most other people would do those. So I instead went for a little of the mythology/fantasy associated with the moon, and incorporated "shots" literally, as in the kind with a needle.

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Comments

Submitted

Nice light effects! 

Submitted

Managed to complete the game; fun gameplay and made me wanting to finish it to the end. Great job!

Submitted

Very fun gameplay, started to feel personal if I couldn't beat the last level. Good work!

Submitted

Almost everyone on my team played this and we were all heavily invested in finishing it.  Great work!

Submitted

It appears the Mac export is broken. :/ Not sure what's wrong, sorry. That said, I believe your Github page for it is still set to private - if you want to make it public, I could potentially help you get a viable Mac export, as it's all I have.

Developer

I don't think anything in the GitHub repository would have anything to do with it; I made the game in Godot, so it's probably something with the export process. All I've got on GitHub are the scripts I wrote, none of which have anything to do with export.

Submitted

Oh I know - I'm just saying if you were to make it not private, I could help you with the export settings to fix it!

Developer(+1)

Okay, after a lot of hesitation, I decided to make it public. I don't know if it'll do any good, since the export settings aren't a part of it, but whatever.

Submitted

Control's don't feel natural and the player should have an animation. Some of the rooms are pretty bland, you can add some decoration to them, other than that nice concept and nice interpretation of the theme :)

no wasd controls? :C

cool game tho.. def a uniqe concept