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I don't think anything in the GitHub repository would have anything to do with it; I made the game in Godot, so it's probably something with the export process. All I've got on GitHub are the scripts I wrote, none of which have anything to do with export.

Oh I know - I'm just saying if you were to make it not private, I could help you with the export settings to fix it!

(+1)

Okay, after a lot of hesitation, I decided to make it public. I don't know if it'll do any good, since the export settings aren't a part of it, but whatever.