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A jam submission

Spring & AutumnView game page

Light puzzle game inspired in the ancient Chinese philosophy.
Submitted by Hagyn, jmmusic (@johnplzplaybass) — 9 hours, 23 minutes before the deadline

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Spring & Autumn's page


CriteriaRankScore*Raw Score
Fun Factor#43.8753.875
Theme Relevance#74.4384.438

Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Absolutely brilliantly done, the amount of thought put into the game is clear right off the bat here, I really do hope you continue developing this, I'd love to see more


I really liked how the player's shield was also a mirror. Very cool puzzle mirror dungeon.  Well done!


Thanks andyman for playing my game! :D


Really interesting mechanic. When I changed into first person I couldn't move  but not sure if that was intended.


No it wasn't implemented because of time,I just did the first person camera to allow player to see better the  enviroment. Thanks for playing!


That makes sense. Was cool to swap and look around


Its really rare that you find this kind of depth in a game really love the use of mirrors. Biggest thing is you need to rotate them. It is not an easy game but its not meant to be its all part of the puzzle. 


Yeah, you are right. One of the things I've to improve is the tricky factor of the game, cause puzzles are easy to solve except for the last one, also I should add more mechanics and improve the map design hahaha, thanks for the feedback btw!


Really great idea, but a bit frustrating to learn.  I was at my wits end but then I learned you could actually rotate the mirrors and it started to be really fun.  Until the music puzzle...  I had no idea how to direct the beam where I wanted it to go without hitting everything else along the way.  The theme was wonderful from the visuals to the philosophy, the music inviting, and the puzzle element was really unique and "easy to learn, hard to master!"


Thanks for playing the game and for your feedback!
It has been my first game jam and my first unity game so it's clear that I have to improve many things as teaching the player the game mechanics. 

The music puzzle is the hardest one and can even be unfair for the player, but I had no time for making more puzzles in between so I decided to do the last one really hard. XD



Game Designer & Programmer: Ivan Ortiz Escarré (Hagyn#7428)

3D modeler: Brendon Kibler (lumoize#5986)

Audio: John McKinnon (jmm#1372)