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A jam submission

NavyView game page

My entry for the Game Breaker's Toolkit Jam (MEME)
Submitted by Xascoria (@dung_sc127) — 8 days, 11 hours before the deadline
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Play masterpiece

Navy's itch.io page

Results

CriteriaRankScore*Raw Score
Ear destruction#34.0254.500
Microtransactions#91.7892.000
Frustration#203.1303.500
Overall#262.2362.500
Unfairness#302.4602.750
Bugs#301.1181.250
Confusion#331.5651.750
Uncanny valley#331.5651.750

Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

I solemnly swear that I've made a bad game.
help i think i accedentally make a good gam

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Comments

Submitted

Good game. ill leave completing level 3 for later. XD

Submitted

___ _._ ._ _.__ __..__     .... . ._. .     .. ...     __ _.__     ._. . ..._ . _. __. . ._._._     _ .... . ._. . .____. ...     _. ___     .__ ._ _.__     .. .____. __     __ ___ ._. ... . .. _. __.     ___ .._ _     ._ ._.. ._..     _ .... ._ _     .... .._ __. .     _ . _.._ _ ._._._     ..     ._.. .. _._ . _..     _.__. _. ___ _     ._ ...     ._ _.     .. _. ... .._ ._.. _ _.__._     _ .... .     _ .__ .. ... _     ._ _. _..     .... ___ .__     .. _     .__. ._. . _ . _. _.. . _..     _ ___     ._.. ___ ___ _._     ._.. .. _._ .     ._     ._.. . __. .. _     __. ._ __ .     .. _.     _ .... .     _... . __. .. _. _. .. _. __. ._._._     ._._._ ._._._ ._._._ ._._._ ._._._ ._._._ ._._._ ._._._ ._._._     ___ .._ _     ___ .._.     ._._._ ._._._ ._._._ ._._._ ._._._ ._._._ ._._._ ._._._ ._._._ ._._._ _._.__

Submitted

I actually really like the concept of this one. It takes a very different approach to the other games I've tried so far, and when the twist comes (I don't want to spoil it for others) it comes by surprise and has a lot more impact than if the whole game had been like that. That being said, I think the Custom Level and Credits text do kind of break the illusion a bit early on.

It also has some of the more clever implementation of the theme I've seen, and (deliberately or not) is implemented twice two different ways.

Developer

> That being said, I think the Custom Level and Credits text do kind of break the illusion a bit early on.

Right, I was expecting no one to click on those on their first run

> It also has some of the more clever implementation of the theme I've seen, and (deliberately or not) is implemented twice two different ways.

100% intentional