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A jam submission

Fight Dot NetView game page

Submitted by XCVG (@xcvgvcx) — 3 days, 2 hours before the deadline
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Fight Dot Net's itch.io page

Results

CriteriaRankScore*Raw Score
Overall#13.7143.714
Ear destruction#14.4004.400
Uncanny valley#13.8003.800
Microtransactions#23.6003.600
Bugs#33.4003.400
Confusion#64.0004.000
Unfairness#133.4003.400
Frustration#133.4003.400

Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

I solemnly swear that I've made a bad game.
Yes

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Comments

This game is what this jam was gonna spawn. did not play on machine crashing mode tho. great game.

Submitted

Interestingly weird and annoying!

Submitted

Absolute garbage! I gave it an excellent score. To be real, the horrible menus have so much charisma in them and they got big laughs out of me.

Submitted

Glad I've turned down the volume. Didn't try danger zone though because I'd like to have my computer working.

The controls were confusing enough for me to have to play the game several times before I could move at all (not sure if I got it tho, I was just mashing the keys).

DLC dialogs are annoying enough although I think they could use some randomisation (because I just remembered which ones were legit).

Having a heckton of windows was a nice touch.

Looks like a bad game for me!

P. S. Why does it support Russian?

Developer(+1)

The audio isn't just bad but absolutely earbleedingly horrible. The main menu music is actually the one I used for testing- I wanted something nice to listen to while I tested- and I was going to swap it out before deciding it would be better to leave it in, but only five seconds of it followed by the worst sounds imaginable.

The controls are actually shuffled every time the game is played. It starts with a fairly normal layout- A/S/D for punch, Z/X/C for kick, arrows for move- and then shuffles them all around.

I never thought of randomizing the character and stage select buttons. That would have been a nice touch. Next time, perhaps.

Some of the text is always in Russian. It's meant to evoke some of those really lousy half-translated shovelware games. Of course if you're actually on a Russian system that effect falls flat.