Nice, cute looking game. :)
The "ladders" are a bit weird though. As you can get hit by spikes while climbing up. And you can't really adjust the exact spot you are climbing easily.
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The Garden of Thyme's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #13 | 3.524 | 3.524 |
Gameplay / Fun | #25 | 2.905 | 2.905 |
Game Design | #28 | 2.905 | 2.905 |
Overall | #29 | 2.889 | 2.889 |
Innovation / Originality | #29 | 3.000 | 3.000 |
Sound / Music | #30 | 2.048 | 2.048 |
Theme | #30 | 2.952 | 2.952 |
Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Speedrunning oriented + Main character is a leaf of thyme (The plant)
Did you use any assets?
I used GBStudio's default ui and emoji sprites.
Comments
I love the player sprite. But the difficulty was really high for me and I wasn't able to finish the game. Bumping into the platforms above me and all of the leaps of faith were too much for me.
The atonal, chaotic music is very apocalyptic - which was fun at first, but then it got very hard on the ears.
I was playing on GBC and the shades of green that are used are very dark - it's actually not a very high contrast with the black background. You may want to tweak your color palettes for ease of visibility.
I like it. Good sprite. Gravity of gbstudio platformer is a little too hard for me.
A little tough at times with the close spikes and leaps of faith, but I often enjoy platformers on the more challenging side and the instant respawn instead of lives made this very enjoyable!
I got to the boss but was unsure what I was supposed to do? The best I could figure out was just to survive and dodge the falling rocks, but I would always die eventually before anything happened :P
Also, I thought that the main character's sprite was very cute!
Nice looking game! I love the character and background graphics - very beautiful. And there's a cool story. The controls are a bit wonky (slow but high jump, slippery), and the margins of error are narrow, which makes the game very hard unfortunately. It may be just me, but I can't even get past level 2, sorry to say.
I really like the tile sets and character! I’m not much of a speed runner but I tried my best! Thanks for sharing your game I had fun playing it!
A little unforgiving but fun! I like the story that you framed for it
I liked the game a lot, I think you didn't have time to implement collision sounds with the enemies, and for me it lacks a timer, or indications to see where we are during the boss (which by the way is excellent! It took me 5/6 times to beat him, with a good level of stress : D ).
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