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A jam submission

Snake RevolutionView game page

Join the Revolution: Unify workers, overthrow oppressors, and free the world from the chains of capitalism.
Submitted by kags, Cassandrona — 22 hours, 44 minutes before the deadline
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Snake Revolution's itch.io page

Results

CriteriaRankScore*Raw Score
ANTI-CAPITALIST POWER#522.9092.909

Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

Although the twist on the classic Snake gameplay could be improved a little bit (Or maybe I'm just bad at fighting as a leader of the revolution!), the game has striking visuals and some very interesting design ideas going on.

I'm not a huge fan of how the Communist Manifesto quotes are added as a simple extra, would have preferred something more organic!

Submitted(+1)

Actually reminded me more of SNKRX than classic Snake, but I see both. I found the controls to be very frustrating, but that's likely just due to my simple brain being overloaded. I thought the message felt a little tacked on, yet I could see the idea behind it with the hand-holding and enemy choices! Certainly an interesting take on the genre!

Developer (2 edits) (+1)

Hey Mr Kraken. Thank you for the feedback. I hadn't stopped to think, but I believe that SNKRX actually influenced the game idea, I wish I had brought more of the addictive part of SNKRX. Thank you very much for sharing about the difficulty of the controls, the more didactic and intuitive the better, you are right. We are very happy that you liked the idea of hand-holding, it is just a metaphor at the end of the day, but it is the message that moves us!

Submitted(+1)

i encountered a few bugs but its a really nice take on snake, i really love the hand-holding idea :) 

Developer(+1)

Hey yoyo, thank you for the feedback and thank you especially for playing.

All power to the people!

Submitted(+1)

The gameplay is nice and a well-designed twist on the Snake formula, although others have already mentioned it is a bit prone to bugging out :)

I like the choice of music, and the Manifesto, even though it's probably not the best text Marx and Engels put out, is short enough to accompany a game like this. I wonder if there is a way to more organically mix in the text into the game, like having it being read during gameplay perhaps? Just spitballing here, since at the moment, it's of course the usual gamer instinct to just skip over it.

One more criticism though: When I was in level three and hit pause to get up and make a coffee, I accidentally exited to the main menu, because I did *not* expect that to be a quit to menu button and clicked it out of curiosity. :D Maybe making it more apparent or having a safety "are you sure"-dialogue would be a good idea.

Developer(+1)

Thank you very much for the extensive feedback, truly!

We had more ambitious plans for the game, but our routines (and some soft blocks) slowed us down in some aspects. 

The idea was to make references not only to the Manifesto but also to some other works, whether by Lenin, Mao, Songun philosophy or Marx and Engels themselves. We even had intentions of translating the game into more languages (we even have the translated texts in Spanish and Portuguese ready, but we weren't able to allocate everything in time).

We even wanted to create faces for the voices, maybe even some cutscenes. 

We ended up gamifying the Manifesto because it is a simpler text that ends up talking to everyone who has worked at least once in their lives, without needing much additional reading.

Thank you very much for the game design tips, they make a lot of sense!

Even with all the points, we hope you had fun playing, cause we had a lot of fun creating it and it will be a memory we will cherish for a long time.

Together we will grow, comrade.

Submitted (1 edit) (+2)

This is pretty crazy. I like it!

Buggy like hell, though ;).

Developer

heh I apologize for not delivering as polished and bugfree, thanks for the feedback my friend

Submitted(+2)

I like the Manifesto quotes pretty cool.

Developer(+1)

Thank you, comrade!