I commend the effort at tackling Unreal engine for a game jam, definitely impressive to get something made with it. I don't think it's a bad idea to be exploring like an abandoned bootleg thing, but I feel like the meta-narrative stuff detracts from the experience. I think you could make the idea work, I just feel like it's probably something that doesn't fit too well with fecal funny game jam lol. Not a bad idea to continue the project and try to flesh out your ideas more, maybe you can make a more full horror game experience with it?
Play game
Lost Disk's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Skeleton | #40 | 3.695 | 3.933 |
| Theme Use | #65 | 3.068 | 3.267 |
| Visuals | #65 | 3.068 | 3.267 |
| Creativity | #65 | 3.256 | 3.467 |
| Entertainment | #70 | 2.505 | 2.667 |
| Audio | #75 | 2.129 | 2.267 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous and shown in a random order.
- Kinda slow and sluggish controls, but the story in the notes were an interesting lore
- great work, really well made.
Who worked on your submission?
It was just me
How does your submission fit the theme?
Based on the very real hit platformer Skellys Big Adventure. This game dives off the deep end and uses a fake doom like engine. This game is mainly about two struggling devs in the 2000 who can't get enough publicity and therefore steal a character design in hopes of gaining attention. However one of the devs derails the project due to his fault on reality.




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