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Koi Catch Frenzy's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #17 | 4.250 | 4.250 |
Visuals | #36 | 4.333 | 4.333 |
Fishiness(?) | #71 | 4.250 | 4.250 |
Overall | #90 | 3.733 | 3.733 |
Fun | #195 | 3.083 | 3.083 |
Audio | #227 | 2.750 | 2.750 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
This is a really cool game! I love the art and the interactables!
I went through almost the whole game forgetting I could move the camera lol. The way the character moves made me feel like I was a fish out of water (which is positive. It feels like a unique movement system). The controls did feel out of control at times when trying to jump normally while moving as the fish would fly all over the place.
Overall, this is a really solid and amazing game :D
Thank you very much for taking the time to play. That is the best sandwich criticism I have seen in a very long time. I will definitely take on your feedback for the patch. Not moving the camera too much is the better way to play the game we found when testing as well. We found it to be more of a feature than a requirement of the gameplay once you are pointing the direction you need to be aiming, generally speaking.
Beautifull
Amazing Visuals! truly eye caching , I enjoyed playing well done!
Loved the game! Would love to see it polished into a full version.
I will be releasing an updated version after the voting period, I would love to see even more feedback :D
The visuals and idea is great! The controls are a little slippery (Ha), and I had trouble understanding when I had certain status effects. I think if you polished this up it could be a really solid silly game!
Aw cheers, I also agree. how do you mean the controls were slippery? What would you change about the controls
I love the idea and the visuals -those are great. I wish the gameplay was a bit more polished though. For example - the fish is too fast, to the point you can't really control it - it just flies all over the room.
Thanks playing 😄 Was this with the wasabi power the fish flies about uncontrollably or just in general do you think?
Just in general, right as I started playing
Quite a common response, I will have a look into this :D
I kept getting stuck and flung in every direction. It's funny at first but it gets frustrating when I got serious and tried finding all fish parts.
You have a very good concept here. The controls almost feel as if they are a bit too chaotic, but maybe that is just me.
Thanks for heaving a go 😄 How do you mean chaotic, how would you calm them down to fit the pace of thr player?
I felt as if the fish moved too fast in the air. At times, I would struggle to get to some of the required spots, especially when you fell off one of the tables.
Thats interesting, I never thought to change the air control much, I will definitely look into that.
The game looks really good and is pretty fun, sometimes the fish would get stuck and get stretched but it didn't happen often, only issue is that after a bit the music stopped playing, overall pretty good
Thanks for the feedback 😄 I couldn't find any music really so I just added the one track that I thought fit and played it once to stop people muting the whole game out of annoyance.