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ZatzuDevs

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A member registered May 17, 2022 · View creator page →

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I thought it was a horror game at first xD coz of the darkness and music. It's awesome how much discovery you can do in the game. Few times I didn't have to look at the achievements, I just get them by exploring. Like swimming with the fishes, literary the first thing I did in the game, felt like the game KNEW the player would do that!

I'm loving the Finding Nemo references. That goggles gave me a flashback 42 walabi Sidney! Seeing Marlin and Nemo swimming together is cute too!

I don't really have much feedback or bugs to report... the game as they said, is polished. But I am proud to get the Sea Expert achievement :3 

Yes! The game is FF clone :D . Well tried to copy but it's harder than I thought lol, I may have overestimated myself.

I'll take note on the background (damn google image can't give me a good background. jk!). 

I checked the big fish spawning. I think I've put the spawn point too close to the edge. I have adjusted the points further so now they shouldn't spawn within the player's area. The pivot is experimental 😅 I tried putting the pivot on the mouth instead of the body coz I thought it felt more natural to follow the head, i think?  Which probably isn't right. Thank you for your input on it. It might not be a good game design in general. 

Dash, oh man, I thought I already fixed the max speed. I bet it's a code problem, I'm trying to look into it but... well it might take a while.

I appreciate this feedback lots n lots!!! Plenty to fix and update. I'll be sure to try giving quality feedback to your game too. Thank you for playing our game!

I got them all under 25 sec :P Hard to control at first coz the mouse is too sensitive but I did got use to it.

The art is super cute <3 an easy 5/5

I'll have to optimize the dash, still trying to figure things out. Thank you for the feedback and playing our game! Our composer would be delighted by your compliments :D

Yeah. I don't buy it, Dad totally overfed the fish (and maybe killed that "guy" too). The puzzles are challenging but solvable. Great game!

I keep getting jump scared by the shark T.T Couldn't get pass 3 questions no matter what. Tip please???

Fishies are cute! Love the music choice too.

Same xD

Wow wow. The variety of fish is impressive. Kinda wish there was a fish book for the fish you've caught, but still, kudos for the amount of effort put into this!

The controls are very very hard 😅 The concept is fun though, who wouldn't wanna try eating an endangered space fish!?

Oh man, it's awesome seeing someone who knows that game! We'll try to find a better background after the jam. Last hour rush is no good at all. Thank you for playing our game!

Took me longer than  i wish (skill issue) but I did it! 1030 fish defeated and mama fish dead!

I've said it a lot in discord but I'm saying it again. I just LOVE the art. I did get stuck like a lot... and the final stage (avoid debris) is harder than I thought, like I had to constantly keep moving coz if I stop and the bedri is already behind me, then it's already too later. But I enjoyed it. It's satisfying to complete. Easy 5/5

CAT!!!

Augh.. the pixel water makes my eyes cross. Kinda wanna catch one of the seagulls. 

As with most game, score system would be very much appreciated. Otherwise, you're just waiting to die. Faster weapons and enemy spawn would boost the trill too. Otherwise, it's a decent game, I'd like to see how you'll expend it.

So peaceful. Love the music, kudos to Kevin. i would adjust the reeling sfx for a softer cozy vibe, but still. Good job.

The first game I tried back then. I appreciate the added "press a to grab" tutorial coz I did got stuck at that part when I first played it. Love the wavy seaweeds in the background the tank feels so alive.

Swinging is fun. A little hard to get used to tho. It would be nice to have a score counter. I thought the bar below was the goal but it's just for the dash.

I kept getting stuck and flung in every direction. It's funny at first but it gets frustrating when I got serious and tried finding all fish parts.

I love their angry face when they don't get treatment lol

Cute <3 I'm getting Le Fish a lot

Very cute <3 Took me a while on the 2nd puzzle lol

Neat! I'll wait for the artist what they think.

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Ahem ahem. We have an artist, a programmer, next we need composers! Yes, with an S. We need 3 music for stage level and maybe 1 more for main menu. Not necessarily all made by 1 person ofc.  Drop you samples

The dev updated the recipe to make it easier. I forgot the new one, sorry.

Bug: Player can hold the mouse button and randomly drag the mouse then the game will think you found it. 

It's still a pretty cool game. I like the art.

I'm glad you like it! The customer RNG is kinda tricky but I'm glad it worked out!

I am very very very touched by your words on the art/designs! It was hard to make, I kept having thoughts they didn't look good enough or too boring or stuff like that while drawing. This comment means a lot, ya know. Much love, much appreciated <3 

I'm glad the GIFs helped. I tried a few tutorial methods like the text in game but I, admittedly, am now so good at UI design. I hope I can improve on that.

I think I'll place a started pot/plant at the beginning. I was worried that the player might buy the feet and pumpkin too early if I give the player too much money at the beginning. But I have gotten a few comments I should add starter money for the same reason you said. I think see pot/seed is a better alternative. Thank you for the suggestion! And thank you for playing!

I am so very glad you liked the cauldron part! The frog is mostly just there to eat failed potions (chum) but you can try feeding him other potions too for surprises :D
I found the frog's text problem. I didn't see it during my tests.. but it should be an easy fix. Thank you for finding it.

The nighttime is... admittedly not as well thought as I hoped. I thought I wanted the player to have something to do at night other than just gardening but it seems I feel into the "more features = better games" mentality while making it. But I'll still try to improve it, maybe add incentive when killing them or something.

Thank you very much for your kind words and for playing! 

Oh my! I love and appreciate this comment lots n lots! 

I posted the final debugged version this morning. Unfortunately, the frog's hunger had to go, it is with a heavy heart (coz it had so many bugs I tried to fix) but I thought "Not all game designs are making it to the final." so off he goes! And that's ok!

I found the seed bug and turns out the pots also have that problem. I'm sorry you had to restart the game to get it working right again.  I've fixed it in the final ver. Thank you for finding it! 

I'd be thrilled if I could get this to Playstore lol maybe someday :D Who knows lol!

In the original sketch, the shops WERE on top right and the tree was a little lower and smaller personal taste says "make tree big!" So this happened xD I'm not sure if it's the right decision but I think I'm sticking with this one.

Hehe farts. Oddly satisfying like popping bubble wraps.

It's very.. hard... It took me a while to learn you have to kill big enemies to get the seeds, I died a lot. Then again, I was playing alone when I think it was intended for 2 players. I do like the concept, maybe a little balancing would help.

I do love the concept of human farming :D The catching ranch music in contrast to the dark theme is a delight to play with. Kudos!

Bug I found was that I can't use the tentacle at around day 3. I think I broke it for overusing.

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This is cute. I understand the main mechanics aren't there yet so we got a walking/running sim for now. I can't see any bugs as of now considering there isn't much to do 😅

aww Thank you. That's really nice thing to say.