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Depth Sea - Submarine Assault's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Visuals | #271 | 2.900 | 2.900 |
Fishiness(?) | #278 | 3.400 | 3.400 |
Creativity | #311 | 2.800 | 2.800 |
Audio | #318 | 2.300 | 2.300 |
Overall | #318 | 2.700 | 2.700 |
Fun | #402 | 2.100 | 2.100 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Pre-existing assets (optional*)
Audio Credit : Serkor09 : https://freesound.org/people/Serkor09/sounds/654842/ Hisoul : https://freesound.org/people/hisoul/sounds/493073/
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Comments
Cool game! It was tricky at first but I do like the concept. Good job on your game!
Thank you for the positive review π
pooor shaaarks I dont wanna bomb them ... regardless of that though it is an interesting concept that you have to choose where to look and keep an eye from what comes from the other side ... the soundtrack contrasting with the cruel nature of killing sharks unprovoked with bombs makes this feels a bit like dark comedy in some way that might be explored further
I ran out of ideas for enemies to defeat, Drawing is a difficult thing for me π, so I decided to simplify the assets that will be used according to animals that already exist on earth π¦, I will keep learning to draw according to my imagination until I get used to it π, thank you for the review π
I thought it was a bit cruel to be killing sharks relatively unprovoked, but it was interesting how the game requires you to observe their movement.
I ran out of ideas for enemies to defeat, Drawing is a difficult thing for me π, so I decided to simplify the assets that will be used according to animals that already exist on earth π¦, I will keep learning to draw according to my imagination until I get used to it π, thank you for the review π
Really Cool π
Thank you for the positive review π
Cool little idea! I found it tricky at first but quickly got the hang of it and found it quite satisfying. Good job!
Thank you for the positive review π, I will try to learn to develop games better π
I had some trouble figuring out how to last longer than 5 seconds at first. Not a huge fan of the very short timeframe to hit a shark, but the controls and visuals are solid.
There is a countdown to attack the target. If the time is up, your lives in the game will be reduced
I think if there was no countdown, the game would seem too easy
thanks for the review π, I'll consider adding a short tutorial in the next game π
Sorry let me rephrase, I think the countdown is a great idea, I just wish it was a little longer than 5 seconds, maybe 7? Maybe start it at like 10-15 and shorten it as you kill more? Mainly because it felt like I couldn't learn the game in those 5 seconds and it was a little annoying to try to play for 5 seconds fail and then keep retrying. I think the gameplay idea is good though.
that's good advice, maybe when developing a game, I feel the game is too easy because I repeat the game over and over again.
the game should start from the easy stage to the difficult stageπ.
the review will be remembered and will be used in future game development, Thank youπ
I really like the use of lighting on the sub! There is a good learning curve for how to drop the bombs accurately. Very nice!
Thank you for the review, I will try to learn to develop games better π