Play game
Galactic Guidebook's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio/Music | #11 | 3.500 | 3.500 |
Art/Graphics | #19 | 3.667 | 3.667 |
Overall | #26 | 3.229 | 3.229 |
Theme | #43 | 3.083 | 3.083 |
Fun/Engagement | #49 | 2.667 | 2.667 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous and shown in a random order.
- Really interesting concept ! The mix of upgrading your ship and talking to passenger to fill up a guide is a nice idea. The art is great, nice menus and UI, good audio. Good entry !
- I really liked the concept of this game. Very creative idea and use of the theme. The worldbuilding stuff was really neat. Unfortunately the gameplay was a little bit lacking. There really isn't much agency for you as a player, as the only strategy is just go to the nearest planet you need to go to until you have enough money to upgrade your ship and then repeat. having other factors you needed to manage besides fuel would have been a huge boost to how engaging playing it felt.
Did you work alone, or as part of a group? (If in a group, list their names)
Alone
Disclose if you used any public domain assets or not.
Automation by Eric Matyas at www.soundimage.org as background music, and pixabay sounds for the rocket whoosh
Leave a comment
Log in with itch.io to leave a comment.
Comments
I was very excited to play this the first time I saw it in the submission feed and it was well worth the hype! this was a very fun game and had a lot of very cool worldbuilding, I would love to see more in this universe
I really liked this! I think something else that could be added to this, which could extend the end game, would be goods transport. An alien craving Thorix spice or such things, which would also flesh out the guidebook. Nice, simple and effective game! Well done 👍
I wanted to add some sort of system where you had to give items to people and find other items from other passengers but I didn’t have enough time. But that’s a great idead
Neat game! I liked meeting all the different characters, and it was a cool way to implement the theme!
It's a really good-looking game. The gameplay loops are engaging. You could definitely expand this into Papers Please meets FTL.
Does the game softlock once you run out of passengers, or did I keep getting bad dice rolls where none of the planets had people?
I didn’t have time to make a system to make random passengers so there are only 24, but I really do wanna expand it
Really like the idea of it and the style it has. Though the gameplay loop is currently quite dry at the moment, I can definitely see how the game could be expanded upon.
Great art work!
I like the idea, but i get bored after dropping of a few passengers, and the tutorial dosen't work? but nice idea and i can see how this can take off!
yeah, I could see how it would get boring. I planned to add more content/interconnecting stories but I left for vacation and only had 3 jam days. As for the tutorial, the button at the start is a toggle and when you start it’ll play with that option.