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Soulshot Tower's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
VISUAL | Did the game have nice graphics or art direction | #12 | 4.500 | 4.500 |
Overall | #38 | 3.900 | 3.900 |
IDEA | Was this game super interesting or innovative | #50 | 3.833 | 3.833 |
MOOD | Did the game have atmosphere or make you feel something | #53 | 3.833 | 3.833 |
FUN | Was the game satisfying to play or did it bring you joy | #55 | 3.833 | 3.833 |
AUDIO | Did the game have great music or sound design | #70 | 3.500 | 3.500 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Let people know how long you've been working on the game
About a year ago I made a test shooter game in Unity. When I saw this game jam, I thought I could try remaking it in a week in 3d. I ultimately wound up having to cut a lot of stuff (REALLY overestimated my skills, whoops.), but I'm still happy to have finished my first game.
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Comments
This was fun, but a bit too easy in that I could snipe enemies at the edge of the screen without them reacting to me. I also never encountered any additional souls to rescue past the start screen.
I think it’s a really good foundation that I’d love to see you keep developing!
Really cool and unique! The health doesn't immediately update when you change type.
Fun gameplay and a solid loops. The music didn't loop properly which is a quick fix thankfully. I would love to see a bit more fleshed out version of this game with more enemies and layouts
Great job!
Looks and feels unique and has nice gameplay <3
the artstyle of this game is really cool! But I didn't really know what was going on.